motor_hehe
How does motor_hehe play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).
Compared with 988 players in this group, each player over up to their last 100 matches.
Opening
Strength54% of opening duels won and so clearly above the average (49%).
Clutch
Average30% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average36% headshots and so well below the average (46%).
Impact
Average2.4 MVPs per match and so clearly above the average (2.2).
Utility and deaths
Average44% of nades dealing damage or blinding and so well above the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.74 (at the start 0.70). Slightly above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.06. Last 3 months: 1.02 (at the start 0.95). Slightly above the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 81.5. Last 3 months: 80.5 (at the start 77.6). Just above the average (78.4).
Share of headshot kills
Best month: September 2026 with 38%. Last 3 months unchanged at 36%. Well below the average (46%).
Matches won (win rate)
Best month: June 2026 with 60%. Last 3 months: 48% (at the start 53%). Just above the average (47%).
Best month: July 2026 with 1,384. Last 3 months: 1,364 (at the start 1,352).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 49%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
motor_hehe loses the most ELO in match 1 of the day: +36 ELO, 36% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.91 · Dust 2
- Most kills in a match: 50 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How motor_hehe plays
Across 122 matches motor_hehe averages K/R 0.72 and ADR 79.0; the rating across the 102 rated matches is 0.99. Biggest strength: Utility hit rate at 44%, better than 93% of level 7 players. Most room to improve: Headshot rate at 36%, better than only 7% of level 7 players. Averages 16.5 kills per match with 36% headshots. The strongest map is Dust 2 with a 56% win rate in 45 matches. In 31 of 102 matches the rating was 1.10 or higher (30%), in 44 it was below 0.90. In 60 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.06. motor_hehe loses the most ELO in match 1 of the day (+36 ELO, win rate 36%). Things go best in match 2 of the day (+63 ELO, win rate 71%). Match no. 2 of the day goes best: 71% win rate, +63 ELO. Improved over the last three months: K/R +0.04, Rating +0.07. Got weaker: Win rate −5 pp. Unchanged in recent months: ADR at 80.5, Headshots at 36%, ELO at 1,364.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.