morph_1a
Name history of morph_1a
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does morph_1a play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Weakness1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average54% headshots and so well above the average (45%).
Impact
AverageExactly 2 kills in 12.0% of rounds and so clearly below the average (13.0%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.72. Last 3 months unchanged at 0.68. Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.97. Last 3 months: 0.92 (at the start 0.89). Clearly below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 77.3. Last 3 months: 71.4 (at the start 74.2). Clearly below the average (79.3).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months unchanged at 54%. Well above the average (45%).
Matches won (win rate)
Best month: June 2026 with 53%. Last 3 months unchanged at 51%. Just below the average (52%).
Best month: September 2026 with 1,506.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 158 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
morph_1a loses the most ELO on Mirage: −35 ELO, 49% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 1.89 · Mirage
- Most kills in a match: 37 · Anubis
Maps in detail
from the last 158 matchesCompared with players on the same level who have at least 15 matches on the map.
How morph_1a plays
Across 158 matches morph_1a averages K/R 0.68 and ADR 72.5; the rating across the 130 rated matches is 0.92. Biggest strength: Headshot rate at 54%, better than 91% of level 6 players. Most room to improve: Damage per round (ADR) at 72.5, better than only 15% of level 6 players. Averages 15.0 kills per match with 54% headshots. The strongest map is Ancient with a 61% win rate in 33 matches. In 31 of 130 matches the rating was 1.10 or higher (24%), in 59 it was below 0.90. In 97 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 0.97. morph_1a loses the most ELO on Mirage (−35 ELO, win rate 49%). Things go best on Anubis (+87 ELO, win rate 48%). Match no. 3 of the day goes best: 62% win rate, +53 ELO. Unchanged in recent months: K/R at 0.68, Rating at 0.92, ADR at 71.4, Headshots at 54%, Win rate at 51%. Last 30 days: 1 matches, win rate 0%, net ELO −35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.