morizzzzzzz

Russia
On FACEIT since 2023 140 matches tracked 33 matches in 30 days
Last updated:

How does morizzzzzzz play?

Rating 1.13 K/R 0.82 ADR 87.7 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 140 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 33% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Average
Last one alive

52% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 52%+13 pp · Ø 39% better than 97%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.15+0.12 · Ø 1.03 better than 81%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.4%).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 88%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 12x 4K, 3 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 45%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +5 pp, ELO +257
= Stayed the same
K/R at 0.80, Rating at 1.12, ADR at 87.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.80 (at the start 0.83). Clearly above the average (0.74).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
48 matches · 58% win rate
In match 4 of the day ±0 ELO
21 matches · 48% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 44%

morizzzzzzz loses the most ELO on Mirage: −1 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Inferno
  2. Highest rating in a match: 2.03 · Dust 2
  3. Longest win streak: 11 wins in a row · Mirage

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
64% better than 87%
0.85 better than 88%
88.8 better than 82%
1.18 better than 86%
62% of 188 duels better than 92%
33% of 36 situations better than 38%
Mirage48
58% better than 73%
0.82 better than 80%
89.3 better than 85%
1.14 better than 79%
51% of 202 duels right on the average
50% of 26 situations better than 82%
Anubis19
42% better than 18%
0.73 better than 43%
81.0 better than 49%
0.98 better than 30%
46% of 89 duels better than 22%
41% of 17 situations better than 56%
Ancient8
88% -
0.83 -
88.2 -
1.17-
64% of 25 duels -
20% of 5 situations -
Inferno7
43% -
0.89 -
90.8 -
1.28-
41% of 29 duels -
25% of 4 situations -
Cache3
33% -
0.81 -
94.6 -
1.02-
50% of 8 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How morizzzzzzz plays

Across 140 matches morizzzzzzz averages K/R 0.82, ADR 87.7 and a rating of 1.13. Biggest strength: Clutch 1v1 won at 52%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 45% headshots. The strongest map is Dust 2 with a 64% win rate in 53 matches. In 74 of 140 matches the rating was 1.10 or higher (53%), in 35 it was below 0.90. In 60 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: October 2026 at 1.21. morizzzzzzz loses the most ELO on Mirage (−1 ELO, win rate 58%). Things go best on Dust 2 (+2 ELO, win rate 64%). From match no. 5 of the day on, things go best: 68% win rate. Improved over the last three months: Headshots +3 pp, Win rate +5 pp, ELO +257. Unchanged in recent months: K/R at 0.80, Rating at 1.12, ADR at 87.7. Last 30 days: 33 matches, win rate 58%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.