monsterrrr0

Kazakhstan
43 matches tracked
Last updated:

How does monsterrrr0 play?

Rating 1.01 K/R 0.75 ADR 78.2 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 43 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 28% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average.
AWPerClutcherEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Average
Last one alive

41% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 41%+20 pp · Ø 21% better than 99%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 24%
AWP share of kills 41%+30 pp · Ø 11% better than 99%
K/D 1.00+0.01 · Ø 0.99 better than 51%
Pistol kills per match 2.2
Knife kills 2 in 43 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.1%).

2K rounds 12.1%−1.0 pp · Ø 13.1% better than 23%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 2x 4K, 0 aces in 22 matches

Utility and deaths

Average
Nades, flashes and deaths

0.63 enemies flashed per round and so well above the average (0.27).

Utility hit rate 26%−10 pp · Ø 36% better than 5%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 5%
Enemies flashed per round 0.63+0.36 · Ø 0.27 better than 98%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.06, ADR −5.6, Headshots −4 pp

Sep 2026 compared with Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Last 3 months: 0.73 (at the start 0.77). Just above the average (0.72).

Patterns

Soon this shows where monsterrrr0 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 13 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 33 · Mirage
  3. Highest rating in a match: 1.63 · Mirage

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 213
62% -
0.76 -
80.4 -
1.05-
67% of 60 duels -
67% of 6 situations -
Mirage12
33% -
0.78 -
81.1 -
1.03-
46% of 54 duels -
25% of 8 situations -
Ancient7
57% -
0.66 -
68.6 -
0.95-
50% of 36 duels -
20% of 5 situations -
Anubis5
20% -
0.75 -
82.6 -
0.99-
55% of 20 duels -
0% of 4 situations -
Nuke5
60% -
0.75 -
75.9 -
0.96-
35% of 23 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How monsterrrr0 plays

Across 43 matches monsterrrr0 averages K/R 0.75, ADR 78.2 and a rating of 1.01. Biggest strength: Opening duels won at 55%, better than 85% of level 8 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 8 players. Averages 16.2 kills per match with 43% headshots. The strongest map is Dust 2 with a 62% win rate in 13 matches. In 15 of 43 matches the rating was 1.10 or higher (35%), in 20 it was below 0.90. In 22 matches with detailed stats: 2 4Ks and 0 aces. Improved over the last three months: Win rate +7 pp. Got weaker: K/R −0.04, Rating −0.06, ADR −5.6, Headshots −4 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.