molodoy07_
How does molodoy07_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 6 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.82. Last 3 months: 0.67 (at the start 0.82).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03.
Damage per round (ADR)
Best month: July 2026 with 87.9. Last 3 months: 71.4 (at the start 87.9).
Share of headshot kills
Best month: July 2026 with 39%. Last 3 months: 33% (at the start 39%).
Matches won (win rate)
Best month: July 2026 with 62%. Last 3 months: 57% (at the start 62%).
Best month: October 2026 with 1,269. Last 3 months: 1,269 (at the start 1,178).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 58 matches, each row based on 20+ matches.Where does the ELO go?
Nothing clear
Records and milestones
from recorded matches- Most kills in a match: 50 · Nuke
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 1.87 · Anubis
Maps in detail
from the last 58 matchesCompared with players on the same level who have at least 15 matches on the map.
How molodoy07_ plays
Across 58 matches molodoy07_ averages K/R 0.72 and ADR 76.7; the rating across the 37 rated matches is 0.98. Biggest strength: Rounds with a death at 66%. That is better than 98% of players on level 6. Most room to improve: Rounds with 3K at 2.2%. That is better than only 3% of players on level 6. On average 16.3 kills per match, 35% of them headshots. The strongest map is Mirage with a 65% win rate in 23 matches. In 10 of 37 matches the rating was 1.10 or higher (27%), in 15 it was below 0.90. In 37 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: August 2026 at 1.03. Things go best on Mirage (+27 ELO, win rate 65%). Improved over the last three months: ELO +91. Got weaker: K/R −0.15, ADR −16.5, Headshots −6 pp, Win rate −5 pp. Last 30 days: 18 matches, win rate 72%, ELO balance +24.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.