mnyyy

LB
127 matches tracked 43 matches in 30 days
Last updated:

How does mnyyy play?

Rating 1.08 K/R 0.76 ADR 81.3 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 62%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (50%).

Headshot rate 33%−17 pp · Ø 50% better than 1%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.13+0.11 · Ø 1.02 better than 79%
Pistol kills per match 2.3
Knife kills 1 in 127 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 60%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 49%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 2 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.30).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 59%
Enemies flashed per round 0.51+0.21 · Ø 0.30 better than 92%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether mnyyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches, all from the last 3 months.

Kills per round (K/R)

0.60
AugSepOct

Best month: August 2026 with 0.83.

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
24 matches · 46% win rate
From match 5 of the day +82 ELO
64 matches · 44% win rate
Between 18:00 and 24:00 +62 ELO, win rate 41%
On Tuesdays −19 ELO, win rate 48%

mnyyy loses the most ELO on Dust 2: −24 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Ancient
  2. Most kills in a match: 43 · Nuke
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis28
54% better than 58%
0.79 better than 73%
87.7 better than 81%
1.09 better than 69%
54% of 114 duels better than 67%
32% of 19 situations better than 32%
Dust 224
46% better than 28%
0.76 better than 60%
79.6 better than 42%
1.10 better than 70%
58% of 71 duels better than 84%
35% of 20 situations better than 40%
Ancient22
59% better than 73%
0.73 better than 41%
80.1 better than 41%
1.07 better than 62%
50% of 70 duels better than 41%
42% of 19 situations better than 63%
Nuke20
65% better than 73%
0.74 better than 41%
77.6 better than 29%
1.09 better than 61%
63% of 56 duels better than 89%
38% of 26 situations better than 46%
Mirage15
40% better than 13%
0.80 better than 75%
85.2 better than 72%
1.12 better than 76%
57% of 46 duels better than 81%
63% of 8 situations better than 95%
Inferno12
33% -
0.65 -
76.0 -
0.91-
38% of 26 duels -
50% of 4 situations -
Cache5
80% -
0.80 -
73.4 -
1.19-
69% of 13 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mnyyy plays

Across 127 matches mnyyy averages K/R 0.76, ADR 81.3 and a rating of 1.08. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 33%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 33% headshots. The strongest map is Nuke with a 65% win rate in 20 matches. In 63 of 127 matches the rating was 1.10 or higher (50%), in 38 it was below 0.90. In 127 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: August 2026 at 1.17. mnyyy loses the most ELO on Dust 2 (−24 ELO, win rate 46%). Things go best on Ancient (+80 ELO, win rate 59%). Last 30 days: 43 matches, win rate 53%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.