mix3r_

Russia
On FACEIT since 2015 198 matches tracked 36 matches in 30 days
ELO
2,943
Peak across the last 198 matches: 3,211
Rank EU ▼ 487 places
#10,306
Russia #2,949 in Russia
30 days · prev. #9,819 · best #9,819
Last updated:

How does mix3r_ play?

Rating 1.17 (from 193 matches) K/R 0.82 ADR 85.2 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 193 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 42%+1 pp · Ø 41% better than 67%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 58%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.20+0.15 · Ø 1.05 better than 85%
Pistol kills per match 2.9
Knife kills 2 in 198 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.3%).

2K rounds 14.2%+0.6 pp · Ø 13.6% better than 61%
3K rounds 5.9%+1.6 pp · Ø 4.3% better than 93%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 41x 4K, 8 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.6−0.4 · Ø 4.0 better than 40%
Enemies flashed per round 0.40+0.09 · Ø 0.31 better than 77%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.11, Rating +0.16, ADR +11.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −9 pp, ELO −165

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.98
MayJunJulAugSepOct

Best month: October 2026 with 0.98. Last 3 months: 0.85 (at the start 0.74). Clearly above the average (0.75).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −174 ELO
53 matches · 49% win rate
On Mirage −89 ELO
51 matches · 53% win rate
Between 0:00 and 6:00 −67 ELO, win rate 33%
On Wednesdays −17 ELO, win rate 45%

mix3r_ loses the most ELO on Dust 2: −174 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Nuke
  2. Highest rating in a match: 2.19 · Anubis
  3. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
49% better than 32%
0.86 better than 89%
86.8 better than 74%
1.24 better than 91%
49% of 166 duels better than 32%
39% of 38 situations better than 51%
Mirage51
53% right on the average
0.79 better than 66%
82.4 better than 52%
1.13 better than 74%
47% of 135 duels better than 21%
41% of 37 situations better than 58%
Ancient30
57% better than 61%
0.82 better than 78%
86.8 better than 72%
1.18 better than 85%
59% of 101 duels better than 85%
62% of 21 situations better than 94%
Inferno17
59% better than 52%
0.83 better than 69%
84.9 better than 52%
1.16 better than 61%
60% of 72 duels better than 77%
70% of 10 situations better than 96%
Nuke15
53% better than 39%
0.75 better than 41%
82.6 better than 51%
1.04 better than 37%
59% of 56 duels better than 81%
50% of 14 situations better than 74%
Anubis13
31% -
0.96 -
99.5 -
1.33-
68% of 47 duels -
30% of 10 situations -
Cache9
67% -
0.87 -
92.2 -
1.16-
66% of 41 duels -
0% of 5 situations -
Aim_rats4
75% -
0.59 -
60.5 -
0.98-
59% of 79 duels -
59% of 79 situations -
Vertigo4
100% -
0.60 -
65.9 -
0.99-
52% of 25 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mix3r_ plays

Across 198 matches mix3r_ averages K/R 0.82 and ADR 85.2; the rating across the 193 rated matches is 1.17. Biggest strength: 3K rounds at 5.9%, better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 53% headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 107 of 193 matches the rating was 1.10 or higher (55%), in 51 it was below 0.90. In 141 matches with detailed stats: 41 4Ks and 8 aces. Best month by rating: October 2026 at 1.42. mix3r_ loses the most ELO on Dust 2 (−174 ELO, win rate 49%). Things go best on Ancient (+113 ELO, win rate 57%). Match no. 2 of the day goes best: 61% win rate, +20 ELO. Improved over the last three months: K/R +0.11, Rating +0.16, ADR +11.4. Got weaker: Headshots −2 pp, Win rate −9 pp, ELO −165. Last 30 days: 36 matches, win rate 58%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.