mivyy

Sweden
On FACEIT since 2015 122 matches tracked 77 matches in 30 days
ELO ▲ 6
2,257
30-day peak: 2,263
Rank EU
#113,876
Sweden #2,989 in Sweden
Last updated:

How does mivyy play?

Rating 1.11 K/R 0.81 ADR 90.6 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 122 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 16% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

38% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 38%+16 pp · Ø 22% better than 99%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 55%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.09+0.06 · Ø 1.03 better than 67%
Pistol kills per match 4.0
Knife kills 1 in 122 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 84%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 26x 4K, 3 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

7.4 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 7.4+3.2 · Ø 4.2 better than 97%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 64%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether mivyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 109 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.78
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.90.

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
21 matches · 52% win rate
Between 12:00 and 18:00 −2 ELO, win rate 47%
On Saturdays +24 ELO, win rate 45%

mivyy loses the most ELO on Mirage: −25 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Highest rating in a match: 2.94 · Cache
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
48% better than 36%
0.82 better than 81%
92.1 better than 90%
1.12 better than 75%
59% of 182 duels better than 85%
33% of 21 situations better than 40%
Mirage21
52% right on the average
0.79 better than 70%
87.8 better than 80%
1.07 better than 61%
59% of 145 duels better than 87%
40% of 5 situations better than 56%
Inferno19
58% better than 62%
0.84 better than 83%
96.0 better than 94%
1.18 better than 78%
56% of 135 duels better than 62%
40% of 5 situations better than 55%
Ancient18
56% better than 63%
0.87 better than 93%
95.1 better than 95%
1.18 better than 89%
48% of 75 duels better than 30%
30% of 10 situations better than 30%
Cache10
50% -
0.84 -
91.8 -
1.15-
55% of 62 duels -
33% of 3 situations -
Anubis9
56% -
0.72 -
80.1 -
0.96-
53% of 43 duels -
17% of 6 situations -
Nuke9
44% -
0.73 -
78.7 -
0.96-
45% of 47 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mivyy plays

Across 122 matches mivyy averages K/R 0.81, ADR 90.6 and a rating of 1.11. Biggest strength: Utility damage per round at 7.4, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 20% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 51% headshots. The strongest map is Inferno with a 58% win rate in 19 matches. In 64 of 122 matches the rating was 1.10 or higher (52%), in 38 it was below 0.90. In 109 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: August 2026 at 1.24. mivyy loses the most ELO on Mirage (−25 ELO, win rate 52%). Last 30 days: 77 matches, win rate 47%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.