misha_ZAPOI
How does misha_ZAPOI play?
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength58% headshots and so well above the average (50%).
Impact
AverageExactly 3 kills in 5.1% of rounds and so well above the average (4.1%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: August 2026 with 0.82.
Rating, 1.00 is an average match
Best month: August 2026 with 1.15.
Damage per round (ADR)
Best month: October 2026 with 83.8.
Share of headshot kills
Best month: August 2026 with 59%.
Matches won (win rate)
Best month: August 2026 with 59%.
Best month: October 2026 with 2,380.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 124 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
misha_ZAPOI loses the most ELO on Ancient: −72 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.13 · Nuke
- Most kills in a match: 44 · Dust 2
- Longest win streak: 9 wins in a row · Dust 2
Maps in detail
from the last 124 matchesCompared with players on the same level who have at least 15 matches on the map.
How misha_ZAPOI plays
Across 124 matches misha_ZAPOI averages K/R 0.80, ADR 82.3 and a rating of 1.11. Biggest strength: Headshot rate at 58%, better than 90% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 58% headshots. The strongest map is Mirage with a 60% win rate in 30 matches. In 62 of 124 matches the rating was 1.10 or higher (50%), in 32 it was below 0.90. In 124 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: August 2026 at 1.15. misha_ZAPOI loses the most ELO on Ancient (−72 ELO, win rate 52%). Things go best on Mirage (+25 ELO, win rate 60%). Match no. 1 of the day goes best: 63% win rate, −47 ELO. Last 30 days: 41 matches, win rate 49%, net ELO +8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.