miksasq

Venezuela
On FACEIT since 2020 154 matches tracked 19 matches in 30 days
Last updated:

How does miksasq play?

Rating 1.06 K/R 0.77 ADR 82.4 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 154 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 21% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 13%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (50%).

Headshot rate 61%+11 pp · Ø 50% better than 96%
AWP share of kills 8%−2 pp · Ø 10% better than 45%
K/D 1.04+0.02 · Ø 1.02 better than 57%
Pistol kills per match 2.6
Knife kills 2 in 154 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 12.3%−0.9 pp · Ø 13.2% better than 25%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 54%
MVPs per match 2.5+0.2 · Ø 2.3 better than 75%
4Ks and aces 26x 4K, 1 ace in 103 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.30).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 13%
Enemies flashed per round 0.14−0.16 · Ø 0.30 better than 12%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.14, ADR −8.8, Headshots −2 pp, Win rate −9 pp, ELO −186

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.74 (at the start 0.84). Just above the average (0.73).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −55 ELO
27 matches · 52% win rate
On Anubis −30 ELO
39 matches · 56% win rate
On Sundays −105 ELO, win rate 38%

miksasq loses the most ELO on Ancient: −55 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.10 · Anubis
  3. Most kills in a match: 62 · Anubis

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis39
56% better than 63%
0.78 better than 73%
82.9 better than 64%
1.07 better than 67%
51% of 160 duels better than 47%
32% of 31 situations better than 30%
Mirage39
49% better than 40%
0.75 better than 56%
81.1 better than 54%
1.02 better than 48%
53% of 199 duels better than 63%
32% of 22 situations better than 32%
Dust 238
42% better than 20%
0.73 right on the average
79.2 better than 44%
1.00 better than 41%
47% of 180 duels better than 30%
30% of 20 situations better than 28%
Ancient27
52% better than 47%
0.80 better than 82%
85.0 better than 73%
1.11 better than 81%
53% of 156 duels better than 61%
13% of 16 situations better than 4%
Cache7
43% -
0.89 -
93.0 -
1.27-
63% of 41 duels -
22% of 9 situations -
Nuke3
67% -
0.82 -
82.6 -
1.08-
48% of 21 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How miksasq plays

Across 154 matches miksasq averages K/R 0.77, ADR 82.4 and a rating of 1.06. Biggest strength: Headshot rate at 61%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 61% headshots. The strongest map is Anubis with a 56% win rate in 39 matches. In 69 of 154 matches the rating was 1.10 or higher (45%), in 59 it was below 0.90. In 103 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: July 2026 at 1.15. miksasq loses the most ELO on Ancient (−55 ELO, win rate 52%). Things go best on Mirage (+48 ELO, win rate 49%). Match no. 2 of the day goes best: 57% win rate, +5 ELO. Got weaker: K/R −0.10, Rating −0.14, ADR −8.8, Headshots −2 pp, Win rate −9 pp, ELO −186. Last 30 days: 19 matches, win rate 37%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.