miketyson111

Belarus
On FACEIT since 2024 254 matches tracked 205 matches in 30 days
ELO ▲ 301
3,212
30-day peak: 3,398
Rank EU ▼ 893 places
#3,531
Belarus #89 in Belarus
30 days · prev. #2,638 · best #2,140
Last updated:

How does miketyson111 play?

Rating 1.01 K/R 0.73 ADR 80.1 from 254 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 254 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 47%+5 pp · Ø 42% better than 86%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 19%+7 pp · Ø 12% better than 80%
K/D 1.00−0.05 · Ø 1.05 better than 21%
Pistol kills per match 2.8
Knife kills 10 in 254 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 33%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 45x 4K, 1 ace in 254 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 9%
Utility damage per round 2.6−1.3 · Ø 3.9 better than 13%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 41%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether miketyson111 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 254 matches, all from the last 3 months.

Kills per round (K/R)

0.71
SepOct

Patterns

From the last 254 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −23 ELO
31 matches · 29% win rate
On Dust 2 −9 ELO
60 matches · 53% win rate
On Sundays −23 ELO, win rate 44%

miketyson111 loses the most ELO in match 3 of the day: −23 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Mirage
  2. Highest rating in a match: 1.91 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 254 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage93
53% better than 42%
0.74 better than 39%
82.2 better than 49%
1.02 better than 34%
56% of 564 duels better than 70%
41% of 39 situations better than 57%
Dust 260
53% better than 43%
0.78 better than 60%
82.0 better than 50%
1.07 better than 48%
56% of 390 duels better than 69%
55% of 20 situations better than 86%
Anubis38
50% better than 32%
0.72 better than 33%
78.5 better than 32%
0.97 better than 20%
48% of 220 duels better than 25%
37% of 19 situations better than 45%
Ancient30
50% better than 31%
0.70 better than 22%
77.6 better than 25%
0.94 better than 12%
43% of 152 duels better than 7%
44% of 16 situations better than 66%
Nuke21
67% better than 77%
0.68 better than 13%
74.5 better than 13%
0.95 better than 12%
47% of 105 duels better than 17%
78% of 9 situations better than 99%
Cache8
25% -
0.69 -
76.0 -
1.05-
56% of 43 duels -
25% of 4 situations -
Inferno4
25% -
0.62 -
76.5 -
0.87-
36% of 14 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How miketyson111 plays

Across 254 matches miketyson111 averages K/R 0.73, ADR 80.1 and a rating of 1.01. Biggest strength: Rounds with first kill at 14%, better than 88% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 9% of level 10 · 3,000-3,499 ELO players. Averages 16.0 kills per match with 49% headshots. The strongest map is Nuke with a 67% win rate in 21 matches. In 101 of 254 matches the rating was 1.10 or higher (40%), in 101 it was below 0.90. In 254 matches with detailed stats: 45 4Ks and 1 ace. miketyson111 loses the most ELO in match 3 of the day (−23 ELO, win rate 29%). Things go best from match 5 of the day (+113 ELO, win rate 57%). Match no. 4 of the day goes best: 61% win rate. Last 30 days: 205 matches, win rate 52%, net ELO +282.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.