miIfhunter81

Poland
On FACEIT since 2016 94 matches tracked 43 matches in 30 days
ELO ▲ 46
2,280
30-day peak: 2,296
Rank EU
#106,379
Poland #5,778 in Poland
Last updated:

How does miIfhunter81 play?

Rating 1.11 K/R 0.77 ADR 83.5 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 94 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Strength
Last one alive

54% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 54%+15 pp · Ø 39% better than 99%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 20%+9 pp · Ø 11% better than 83%
K/D 1.12+0.09 · Ø 1.03 better than 74%
Pistol kills per match 2.8
Knife kills 2 in 94 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 64%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 21x 4K, 5 aces in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.1−0.1 · Ø 4.2 better than 51%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 16%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether miIfhunter81 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 94 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Best month: August 2026 with 0.85.

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −64 ELO
21 matches · 38% win rate

miIfhunter81 loses the most ELO on Dust 2: −64 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Nuke
  2. Highest rating in a match: 2.05 · Nuke
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
38% better than 10%
0.67 better than 17%
81.5 better than 52%
0.94 better than 17%
45% of 82 duels better than 18%
40% of 15 situations better than 56%
Anubis20
60% better than 74%
0.76 better than 56%
81.3 better than 50%
1.08 better than 62%
57% of 81 duels better than 77%
50% of 8 situations better than 75%
Ancient19
68% better than 93%
0.81 better than 77%
84.5 better than 64%
1.17 better than 85%
60% of 77 duels better than 88%
80% of 10 situations better than 99%
Mirage19
58% better than 73%
0.83 better than 83%
85.5 better than 72%
1.20 better than 89%
67% of 97 duels better than 99%
69% of 16 situations better than 98%
Nuke9
33% -
0.88 -
89.7 -
1.29-
57% of 37 duels -
50% of 4 situations -
Vertigo4
25% -
0.68 -
76.0 -
0.91-
47% of 17 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How miIfhunter81 plays

Across 94 matches miIfhunter81 averages K/R 0.77, ADR 83.5 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 54%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 47% headshots. The strongest map is Ancient with a 68% win rate in 19 matches. In 43 of 94 matches the rating was 1.10 or higher (46%), in 32 it was below 0.90. In 94 matches with detailed stats: 21 4Ks and 5 aces. Best month by rating: August 2026 at 1.24. miIfhunter81 loses the most ELO on Dust 2 (−64 ELO, win rate 38%). Things go best on Anubis (+30 ELO, win rate 60%). Last 30 days: 43 matches, win rate 49%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.