mezzii_
Name history of mezzii_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does mezzii_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average56% headshots and so well above the average (45%).
Impact
WeaknessExactly 2 kills in 11.1% of rounds and so clearly below the average (13.0%).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.69. Last 3 months: 0.68 (at the start 0.66). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.94. Last 3 months: 0.92 (at the start 0.83). Clearly below the average (1.00).
Damage per round (ADR)
Best month: May 2026 with 76.6. Last 3 months: 73.2 (at the start 73.7). Clearly below the average (79.3).
Share of headshot kills
Best month: August 2026 with 59%. Last 3 months: 57% (at the start 52%). Well above the average (45%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 52% (at the start 50%). Right on the average (52%).
Best month: August 2026 with 1,531.
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 174 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
mezzii_ loses the most ELO from match 5 of the day: −44 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.00 · Ancient
- Most kills in a match: 39 · Mirage
Maps in detail
from the last 174 matchesCompared with players on the same level who have at least 15 matches on the map.
How mezzii_ plays
Across 174 matches mezzii_ averages K/R 0.67 and ADR 73.3; the rating across the 144 rated matches is 0.91. Biggest strength: Headshot rate at 56%, better than 95% of level 6 players. Most room to improve: K/D at 0.88, better than only 15% of level 6 players. Averages 14.9 kills per match with 56% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 30 of 144 matches the rating was 1.10 or higher (21%), in 76 it was below 0.90. In 124 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: August 2026 at 0.94. mezzii_ loses the most ELO from match 5 of the day (−44 ELO, win rate 43%). Things go best on Ancient (+50 ELO, win rate 52%). Match no. 3 of the day goes best: 68% win rate. Improved over the last three months: Rating +0.09, Headshots +5 pp. Unchanged in recent months: K/R at 0.68, ADR at 73.2, Win rate at 52%. Last 30 days: 20 matches, win rate 55%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.