mertyAJSN

Poland
On FACEIT since 2015 97 matches tracked 49 matches in 30 days
Last updated:

How does mertyAJSN play?

Rating 1.16 K/R 0.85 ADR 89.5 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 97 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 31% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 60%+8 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.18+0.14 · Ø 1.04 better than 84%
Pistol kills per match 3.4
Knife kills 1 in 97 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.3% of rounds and so well above the average (13.6%).

2K rounds 16.3%+2.7 pp · Ø 13.6% better than 93%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 87%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 21x 4K, 2 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 38%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.10, Rating +0.15, ADR +13.4, Win rate +18 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.87 (at the start 0.77). Well above the average (0.75).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −18 ELO
37 matches · 57% win rate

mertyAJSN loses the most ELO on Dust 2: −18 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 65 · Nuke
  2. Longest win streak: 5 wins in a row · Inferno
  3. Highest rating in a match: 2.06 · Dust 2

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
57% better than 67%
0.85 better than 87%
91.1 better than 87%
1.16 better than 81%
62% of 194 duels better than 93%
65% of 17 situations better than 96%
Nuke16
56% right on the average
0.85 better than 83%
94.5 better than 91%
1.13 better than 71%
58% of 143 duels better than 76%
27% of 11 situations better than 17%
Inferno14
64% -
0.89 -
90.3 -
1.20-
62% of 61 duels -
40% of 5 situations -
Ancient11
45% -
0.74 -
75.8 -
1.02-
56% of 34 duels -
83% of 6 situations -
Mirage9
56% -
0.87 -
84.4 -
1.23-
45% of 33 duels -
33% of 6 situations -
Cache7
43% -
0.90 -
93.6 -
1.29-
44% of 36 duels -
75% of 4 situations -
Anubis3
33% -
0.88 -
90.7 -
1.18-
75% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How mertyAJSN plays

Across 97 matches mertyAJSN averages K/R 0.85, ADR 89.5 and a rating of 1.16. Biggest strength: Opening duels won at 60%, better than 95% of level 10 · 2,500-2,749 ELO players. Averages 18.8 kills per match with 49% headshots. The strongest map is Inferno with a 64% win rate in 14 matches. In 50 of 97 matches the rating was 1.10 or higher (52%), in 25 it was below 0.90. In 75 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.23. mertyAJSN loses the most ELO on Dust 2 (−18 ELO, win rate 57%). Things go best from match 5 of the day (+33 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +33 ELO. Improved over the last three months: K/R +0.10, Rating +0.15, ADR +13.4, Win rate +18 pp. Got weaker: Headshots −8 pp. Last 30 days: 49 matches, win rate 59%, net ELO +86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.