mertviyKorol

Russia
85 matches tracked 33 matches in 30 days
ELO ▲ 11
2,592
30-day peak: 2,592
Rank EU
#37,504
Russia #10,486 in Russia
Last updated:

How does mertviyKorol play?

Rating 1.02 K/R 0.74 ADR 82.8 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 85 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 21%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 73%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 63%
3K rounds 4.3%+0.3 pp · Ø 4.0% better than 54%
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 8x 4K, 3 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

33% of nades dealing damage or blinding and so slightly below the average (35%).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 46%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 59%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether mertviyKorol is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 71 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.82
AprMayJunJulAugSepOct

Best month: August 2026 with 0.82.

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −51 ELO
25 matches · 32% win rate
In match 1 of the day −26 ELO
28 matches · 43% win rate
On Mondays −41 ELO, win rate 29%

mertviyKorol loses the most ELO on Dust 2: −51 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.67 · Cache
  3. Longest win streak: 7 wins in a row · Vertigo

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
50% better than 42%
0.79 better than 68%
88.0 better than 78%
1.09 better than 64%
54% of 104 duels better than 63%
46% of 13 situations better than 73%
Dust 225
32% better than 3%
0.63 better than 6%
75.2 better than 19%
0.87 better than 4%
52% of 122 duels right on the average
25% of 12 situations better than 17%
Ancient18
67% better than 89%
0.82 better than 79%
88.9 better than 80%
1.14 better than 78%
60% of 82 duels better than 90%
29% of 14 situations better than 25%
Cache5
60% -
0.90 -
90.2 -
1.38-
68% of 19 duels -
50% of 6 situations -
Anubis4
50% -
0.59 -
77.0 -
0.84-
32% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How mertviyKorol plays

Across 85 matches mertviyKorol averages K/R 0.74, ADR 82.8 and a rating of 1.02. Biggest strength: Opening duels won at 58%, better than 90% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 55% headshots. The strongest map is Ancient with a 67% win rate in 18 matches. In 33 of 85 matches the rating was 1.10 or higher (39%), in 32 it was below 0.90. In 71 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: October 2026 at 1.19. mertviyKorol loses the most ELO on Dust 2 (−51 ELO, win rate 32%). Things go best in match 2 of the day (+30 ELO, win rate 54%). Match no. 2 of the day goes best: 54% win rate, +30 ELO. Last 30 days: 33 matches, win rate 45%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.