meniMEENO

Serbia
On FACEIT since 2023 118 matches tracked 48 matches in 30 days
ELO ▲ 68
2,175
30-day peak: 2,220
Rank EU
#145,650
Serbia #1,501 in Serbia
Last updated:

How does meniMEENO play?

Rating 1.03 K/R 0.75 ADR 82.8 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 118 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 1 ace in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 14%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether meniMEENO is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 118 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: September 2026 with 0.87.

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −30 ELO
20 matches · 30% win rate
In match 2 of the day ±0 ELO
22 matches · 41% win rate

meniMEENO loses the most ELO in match 3 of the day: −30 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
49% better than 40%
0.75 better than 55%
82.0 better than 55%
1.05 better than 56%
49% of 160 duels better than 37%
51% of 35 situations better than 84%
Mirage27
52% right on the average
0.80 better than 77%
86.8 better than 80%
1.06 better than 63%
55% of 102 duels better than 74%
57% of 14 situations better than 91%
Anubis18
44% better than 24%
0.77 better than 66%
83.7 better than 65%
1.04 better than 53%
63% of 73 duels better than 96%
43% of 14 situations better than 66%
Ancient16
31% better than 4%
0.70 better than 28%
81.3 better than 48%
0.90 better than 9%
54% of 65 duels better than 66%
29% of 7 situations better than 26%
Nuke4
100% -
0.66 -
74.5 -
0.92-
38% of 21 duels -
50% of 2 situations -
Inferno3
67% -
0.75 -
73.5 -
1.05-
17% of 6 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How meniMEENO plays

Across 118 matches meniMEENO averages K/R 0.75, ADR 82.8 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 56% headshots. The strongest map is Mirage with a 52% win rate in 27 matches. In 50 of 118 matches the rating was 1.10 or higher (42%), in 45 it was below 0.90. In 118 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: September 2026 at 1.17. meniMEENO loses the most ELO in match 3 of the day (−30 ELO, win rate 30%). Things go best from match 5 of the day (+51 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +51 ELO. Last 30 days: 48 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.