menchennik69

Poland
106 matches tracked 22 matches in 30 days
Last updated:

How does menchennik69 play?

Rating 1.20 (from 85 matches) K/R 0.86 ADR 91.6 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 85 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 27% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · all ELO ranges average. Far more AWP kills than the level 10 · all ELO ranges average. More first kills per match than the level 10 · all ELO ranges average.
Multi-killsAWPerEntry
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 99%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.04).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.17+0.13 · Ø 1.04 better than 86%
Pistol kills per match 3.3
Knife kills 1 in 106 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.9% of rounds and so well above the average (4.2%).

2K rounds 16.6%+3.1 pp · Ø 13.5% better than 96%
3K rounds 6.9%+2.7 pp · Ø 4.2% better than 98%
MVPs per match 2.9+0.6 · Ø 2.3 better than 92%
4Ks and aces 22x 4K, 2 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 48%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 40%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
K/R +0.15, Rating +0.26, ADR +17.4, Win rate +4 pp, ELO +158
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.93
MayJunJulAugSepOct

Best month: September 2026 with 1.17. Last 3 months: 0.94 (at the start 0.79). Well above the average (0.74).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −50 ELO
23 matches · 48% win rate

menchennik69 loses the most ELO on Anubis: −50 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Inferno
  2. Highest rating in a match: 2.19 · Ancient
  3. Most kills in a match: 48 · Mirage

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis23
48% better than 35%
0.86 better than 92%
92.4 better than 93%
1.20 better than 89%
60% of 131 duels better than 89%
29% of 7 situations better than 26%
Mirage19
63% better than 87%
0.89 better than 95%
94.8 better than 95%
1.30-
61% of 88 duels better than 93%
44% of 9 situations better than 70%
Cache15
80% -
0.96 -
101.3 -
1.33-
65% of 72 duels -
25% of 4 situations -
Inferno15
53% better than 45%
0.75 better than 45%
80.8 better than 43%
1.04-
43% of 82 duels better than 5%
33% of 3 situations better than 37%
Nuke12
50% -
0.98 -
101.7 -
1.49-
51% of 45 duels -
0% of 3 situations -
Ancient11
27% -
0.71 -
79.7 -
1.02-
34% of 41 duels -
50% of 4 situations -
Dust 24
75% -
0.79 -
82.9 -
1.08-
50% of 26 duels -
40% of 5 situations -
Vertigo4
25% -
0.87 -
89.8 -
1.15-
59% of 22 duels -
100% of 3 situations -
Overpass3
33% -
0.85 -
100.2 -
0.85-
50% of 4 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How menchennik69 plays

Across 106 matches menchennik69 averages K/R 0.86 and ADR 91.6; the rating across the 85 rated matches is 1.20. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · all ELO ranges players. Averages 19.3 kills per match with 50% headshots. The strongest map is Cache with a 80% win rate in 15 matches. In 43 of 85 matches the rating was 1.10 or higher (51%), in 18 it was below 0.90. In 45 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: September 2026 at 1.66. menchennik69 loses the most ELO on Anubis (−50 ELO, win rate 48%). Improved over the last three months: K/R +0.15, Rating +0.26, ADR +17.4, Win rate +4 pp, ELO +158. Got weaker: Headshots −4 pp. Last 30 days: 22 matches, win rate 64%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.