mehdith2K

Canada
On FACEIT since 2019 334 matches tracked 89 matches in 30 days
ELO ▲ 200
2,016
30-day peak: 2,016
Rank NA ▼ 1,673 places
#7,604
Canada #962 in Canada
30 days · prev. #5,931 · best #5,931
Last updated:

How does mehdith2K play?

Rating 1.07 (from 293 matches) K/R 0.79 ADR 86.5 from 334 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 293 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 91%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.05+0.03 · Ø 1.02 better than 57%
Pistol kills per match 3.2
Knife kills 5 in 334 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.3%).

2K rounds 14.8%+1.5 pp · Ø 13.3% better than 82%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 78%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 47x 4K, 7 aces in 234 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 44%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +318
= Stayed the same
K/R at 0.79, Rating at 1.08, ADR at 87.6, Headshots at 57%, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 334 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −45 ELO
57 matches · 35% win rate
On Mirage −28 ELO
57 matches · 51% win rate
Between 12:00 and 18:00 +28 ELO, win rate 42%
On Sundays −21 ELO, win rate 33%

mehdith2K loses the most ELO on Ancient: −45 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 2.60 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 334 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2116
55% better than 62%
0.85 better than 90%
91.9 better than 91%
1.17 better than 87%
57% of 612 duels better than 79%
38% of 48 situations right on the average
Anubis58
48% better than 40%
0.74 right on the average
82.7 better than 63%
1.01 better than 44%
50% of 242 duels better than 41%
38% of 26 situations right on the average
Ancient57
35% better than 7%
0.79 better than 73%
84.5 better than 67%
1.05 better than 58%
51% of 287 duels right on the average
32% of 22 situations better than 36%
Mirage57
51% better than 52%
0.73 better than 46%
83.5 better than 65%
1.02 better than 48%
53% of 243 duels better than 61%
45% of 29 situations better than 72%
Cache20
45% -
0.78 -
87.5 -
1.05-
44% of 95 duels -
27% of 11 situations -
Inferno19
47% better than 28%
0.72 better than 32%
79.7 better than 39%
0.97 better than 21%
54% of 81 duels better than 52%
33% of 12 situations better than 32%
Nuke5
40% -
0.63 -
79.8 -
0.77-
36% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How mehdith2K plays

Across 334 matches mehdith2K averages K/R 0.79 and ADR 86.5; the rating across the 293 rated matches is 1.07. Biggest strength: Headshot rate at 58%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 58% headshots. The strongest map is Dust 2 with a 55% win rate in 116 matches. In 125 of 293 matches the rating was 1.10 or higher (43%), in 97 it was below 0.90. In 234 matches with detailed stats: 47 4Ks and 7 aces. Best month by rating: September 2026 at 1.11. mehdith2K loses the most ELO on Ancient (−45 ELO, win rate 35%). Things go best in match 4 of the day (+75 ELO, win rate 54%). Match no. 4 of the day goes best: 54% win rate, +75 ELO. Improved over the last three months: ELO +318. Unchanged in recent months: K/R at 0.79, Rating at 1.08, ADR at 87.6, Headshots at 57%, Win rate at 49%. Last 30 days: 89 matches, win rate 45%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.