me_evali

Russia
134 matches tracked 26 matches in 30 days
Last updated:

How does me_evali play?

Rating 1.36 (from 40 matches) K/R 0.82 ADR 90.2 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.36
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with at least a normal rating (0.90 and up). 83%
Rating spread from 40 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 48% good 1.10 to 1.29 13% normal 0.90 to 1.09 8% weak 0.75 to 0.89 10% very weak below 0.75 8%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. More damage per round than the level 10 average.
Multi-killsEntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 18%+8.0 pp better than 99%
Opening duels won 63%+12 pp better than 99%

Clutch

Strength
Last one alive
Clutch 1v1 won 62%+23 pp better than 99%
Clutch 1v2 won 32%+11 pp better than 96%
Clutch kills per match 1.4−0.2 better than 26%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 69%
AWP share of kills 16%+5 pp better than 77%
K/D 1.10+0.07 better than 71%
Pistol kills per match 4.6
Knife kills 6 in 134 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.4%+3.1 pp better than 95%
Rounds with 3K 7.2%+3.1 pp better than 99%
MVPs per match 2.8+0.5 better than 88%
4Ks and aces 11x 4K, 6 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 69%
Utility damage per round 3.5−0.6 better than 34%
Enemies flashed per round 0.25−0.05 better than 35%
Rounds with a death 75%+3.0 pp better than 10%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.18, ADR +16.4, Headshots +3 pp, Win rate +26 pp, ELO +469
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.94
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 1.00. Last 3 months: 0.95 (at the start 0.77).

Patterns

From the last 134 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −4 ELO
41 matches · 51% wins

me_evali loses the most ELO in match 1 of the day: −4 ELO, 51% wins

Records and milestones

from recorded matches
  1. Longest win streak: 20 wins in a row · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.46 · Dust 2

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
67% better than 93%
0.86 better than 90%
92.8 better than 93%
1.36–
56% of 289 duels better than 75%
45% of 22 situations better than 69%
Dust 243
47% better than 30%
0.78 better than 69%
88.8 better than 84%
1.21–
50% of 170 duels better than 43%
25% of 8 situations better than 18%
Anubis17
47% better than 30%
0.81 better than 80%
85.8 better than 74%
1.78–
59% of 75 duels better than 85%
13% of 8 situations better than 5%
Ancient7
43% –
0.77 –
82.3 –
1.09–
52% of 33 duels –
17% of 6 situations –
Nuke5
80% –
0.93 –
103.0 –
1.92–
44% of 18 duels –
0% of 1 situations –
Inferno4
50% –
0.78 –
83.7 –
1.33–
63% of 8 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How me_evali plays

Across 134 matches me_evali averages K/R 0.82 and ADR 90.2; the rating across the 40 rated matches is 1.36. Biggest strength: Opening duels won at 63%. That is better than 99% of players on level 10. Most room to improve: Rounds with a death at 75%. That is better than only 10% of players on level 10. On average 17.8 kills per match, 54% of them headshots. The strongest map is Mirage with a 67% win rate in 57 matches. In 30 of 40 matches the rating was 1.10 or higher (75%), in 7 it was below 0.90. In 40 matches with detailed stats: 11 4Ks and 6 aces. Best month by rating: September 2026 at 1.44. me_evali loses the most ELO in match 1 of the day (−4 ELO, win rate 51%). Things go best on Mirage (+97 ELO, win rate 67%). Improved over the last three months: K/R +0.18, ADR +16.4, Headshots +3 pp, Win rate +26 pp, ELO +469. Last 30 days: 26 matches, win rate 85%, ELO balance +30.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.