maz1ky0y0

Ukraine
On FACEIT since 2019 426 matches tracked 203 matches in 30 days
ELO ▲ 57
3,154
30-day peak: 3,221
Rank EU ▲ 4,949 places
#4,458
Ukraine #285 in Ukraine
30 days · prev. #9,407 · best #4,458
Last updated:

How does maz1ky0y0 play?

Rating 0.99 K/R 0.71 ADR 77.6 from 426 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 426 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

50% of 1v1s won and so clearly above the average (41%).

Clutch 1v1 won 50%+9 pp · Ø 41% better than 94%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.06).

Headshot rate 57%+4 pp · Ø 53% better than 73%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 0.98−0.08 · Ø 1.06 better than 16%
Pistol kills per match 2.8
Knife kills 4 in 426 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.6%).

2K rounds 12.3%−1.3 pp · Ø 13.6% better than 15%
3K rounds 3.9%−0.4 pp · Ø 4.3% better than 33%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 69x 4K, 6 aces in 426 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly above the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.6−0.2 · Ø 3.8 better than 42%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 28%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether maz1ky0y0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 426 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 426 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −233 ELO
61 matches · 46% win rate
On Mirage −230 ELO
128 matches · 52% win rate
Between 6:00 and 12:00 −32 ELO, win rate 43%
On Mondays −288 ELO, win rate 38%

maz1ky0y0 loses the most ELO in match 2 of the day: −233 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Cache
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 426 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage128
52% better than 37%
0.71 better than 26%
75.7 better than 18%
0.98 better than 21%
47% of 590 duels better than 19%
39% of 67 situations right on the average
Anubis87
48% better than 26%
0.70 better than 24%
78.5 better than 33%
0.98 better than 23%
51% of 436 duels better than 41%
47% of 45 situations better than 72%
Ancient76
53% better than 41%
0.73 better than 35%
79.8 better than 37%
1.02 better than 36%
48% of 335 duels better than 24%
35% of 43 situations better than 41%
Nuke41
61% better than 60%
0.73 better than 29%
79.8 better than 34%
1.02 better than 27%
50% of 205 duels better than 30%
52% of 21 situations better than 81%
Cache38
58% better than 49%
0.74 better than 29%
82.1 better than 34%
1.06 better than 33%
46% of 213 duels better than 11%
57% of 14 situations better than 85%
Dust 231
32% better than 2%
0.63 better than 5%
71.8 better than 7%
0.87 better than 3%
49% of 150 duels better than 30%
36% of 11 situations better than 41%
Inferno9
22% -
0.74 -
82.4 -
1.01-
44% of 48 duels -
38% of 8 situations -
Aim_map_faceit5
80% -
0.67 -
74.0 -
1.11-
67% of 82 duels -
67% of 82 situations -

Compared with players on the same level who have at least 15 matches on the map.

How maz1ky0y0 plays

Across 426 matches maz1ky0y0 averages K/R 0.71, ADR 77.6 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rating at 0.99, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 15.3 kills per match with 57% headshots. The strongest map is Nuke with a 61% win rate in 41 matches. In 144 of 426 matches the rating was 1.10 or higher (34%), in 186 it was below 0.90. In 426 matches with detailed stats: 69 4Ks and 6 aces. Best month by rating: October 2026 at 1.02. maz1ky0y0 loses the most ELO in match 2 of the day (−233 ELO, win rate 46%). Things go best on Anubis (+117 ELO, win rate 48%). Match no. 3 of the day goes best: 57% win rate, +72 ELO. Last 30 days: 203 matches, win rate 50%, net ELO −165.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.