max_ua32
Compared with 828 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 12% of rounds and so well above the average (9%).
Clutch
Average30% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average37% headshots and so clearly below the average (42%).
Impact
AverageExactly 2 kills in 12.9% of rounds and so slightly above the average (12.3%).
Utility and deaths
Average0.07 enemies flashed per round and so well below the average (0.23).
Progress
One value per month, dashed line is the level 3 averageKills per round (K/R)
Best month: October 2026 with 0.79.
Rating, 1.00 is an average match
Best month: October 2026 with 1.09.
Damage per round (ADR)
Best month: October 2026 with 86.3.
Share of headshot kills
Best month: September 2026 with 43%.
Matches won (win rate)
Best month: October 2026 with 56%.
Best month: October 2026 with 854.
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 70 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
max_ua32 loses the most ELO on Mirage: −61 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 29 · Mirage
- Highest rating in a match: 1.89 · Inferno
Maps in detail
from the last 70 matchesCompared with players on the same level who have at least 15 matches on the map.
How max_ua32 plays
Across 70 matches max_ua32 averages K/R 0.71, ADR 82.0 and a rating of 0.95. Biggest strength: Damage per round (ADR) at 82.0, better than 86% of level 3 players. Most room to improve: Clutch 1v1 won at 30%, better than only 18% of level 3 players. Averages 15.1 kills per match with 37% headshots. The strongest map is Dust 2 with a 56% win rate in 18 matches. In 22 of 70 matches the rating was 1.10 or higher (31%), in 33 it was below 0.90. In 70 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: October 2026 at 1.09. max_ua32 loses the most ELO on Mirage (−61 ELO, win rate 39%). Things go best in match 2 of the day (+47 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +47 ELO. Last 30 days: 33 matches, win rate 55%, net ELO +23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.