max1c0

New Caledonia
On FACEIT since 2017 121 matches tracked 46 matches in 30 days
ELO ▲ 134
2,211
30-day peak: 2,211
Rank EU
#130,896
New Caledonia #30 in New Caledonia
Last updated:

How does max1c0 play?

Rating 0.98 K/R 0.70 ADR 77.3 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 121 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 2.5
Knife kills 4 in 121 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.4%−0.9 pp · Ø 13.3% better than 24%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 16%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 17x 4K, 2 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.28).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.14−0.14 · Ø 0.28 better than 13%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether max1c0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 121 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −31 ELO
31 matches · 45% win rate
In match 2 of the day +54 ELO
35 matches · 43% win rate

max1c0 loses the most ELO on Anubis: −31 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Highest rating in a match: 1.91 · Dust 2
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
61% better than 82%
0.75 better than 55%
81.9 better than 55%
1.07 better than 63%
55% of 223 duels better than 71%
42% of 31 situations better than 63%
Anubis31
45% better than 27%
0.67 better than 18%
75.2 better than 19%
0.94 better than 19%
57% of 138 duels better than 81%
29% of 17 situations better than 29%
Ancient28
46% better than 29%
0.70 better than 28%
78.3 better than 32%
0.97 better than 29%
52% of 115 duels better than 55%
73% of 15 situations better than 98%
Cache5
60% -
0.47 -
59.9 -
0.66-
31% of 13 duels -
-
Nuke4
0% -
0.56 -
68.8 -
0.67-
33% of 12 duels -
0% of 2 situations -
Vertigo4
25% -
0.56 -
59.8 -
0.79-
32% of 22 duels -
0% of 1 situations -
Inferno3
100% -
0.85 -
81.7 -
1.24-
55% of 11 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How max1c0 plays

Across 121 matches max1c0 averages K/R 0.70, ADR 77.3 and a rating of 0.98. Biggest strength: Utility hit rate at 40%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 50% headshots. The strongest map is Dust 2 with a 61% win rate in 46 matches. In 40 of 121 matches the rating was 1.10 or higher (33%), in 50 it was below 0.90. In 121 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: September 2026 at 1.01. max1c0 loses the most ELO on Anubis (−31 ELO, win rate 45%). Things go best on Ancient (+23 ELO, win rate 46%). Match no. 3 of the day goes best: 68% win rate, −34 ELO. Last 30 days: 46 matches, win rate 54%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.