mate1ess

Russia
On FACEIT since 2021 221 matches tracked 67 matches in 30 days
ELO ▼ 69
2,494
30-day peak: 2,563
Rank EU
#54,153
Russia #15,273 in Russia
Last updated:

How does mate1ess play?

Rating 1.08 (from 193 matches) K/R 0.77 ADR 81.6 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 193 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 92%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.11+0.08 · Ø 1.03 better than 71%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 73%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 21x 4K, 1 ace in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 32%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, Rating at 1.07, ADR at 80.2, Headshots at 59%, Win rate at 50%
▼ Got worse
ELO −189

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.76 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −30 ELO
36 matches · 42% win rate
On Dust 2 −25 ELO
64 matches · 47% win rate
Between 12:00 and 18:00 −49 ELO, win rate 41%
On Thursdays −102 ELO, win rate 45%

mate1ess loses the most ELO on Ancient: −30 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Highest rating in a match: 2.45 · Dust 2

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
47% better than 33%
0.79 better than 71%
83.3 better than 59%
1.13 better than 76%
58% of 206 duels better than 83%
38% of 39 situations right on the average
Mirage64
64% better than 87%
0.79 better than 69%
83.1 better than 60%
1.09 better than 66%
54% of 218 duels better than 66%
35% of 31 situations better than 41%
Ancient36
42% better than 19%
0.74 better than 47%
80.0 better than 40%
1.03 right on the average
52% of 147 duels right on the average
42% of 26 situations better than 59%
Anubis35
43% better than 20%
0.77 better than 61%
79.9 better than 42%
1.09 better than 66%
55% of 143 duels better than 68%
45% of 20 situations better than 65%
Cache10
60% -
0.75 -
76.3 -
1.06-
48% of 42 duels -
29% of 7 situations -
Inferno6
50% -
0.74 -
79.3 -
0.99-
40% of 15 duels -
-
Nuke4
0% -
0.57 -
72.9 -
0.61-
25% of 4 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mate1ess plays

Across 221 matches mate1ess averages K/R 0.77 and ADR 81.6; the rating across the 193 rated matches is 1.08. Biggest strength: Headshot rate at 59%, better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 59% headshots. The strongest map is Mirage with a 64% win rate in 64 matches. In 91 of 193 matches the rating was 1.10 or higher (47%), in 55 it was below 0.90. In 141 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. mate1ess loses the most ELO on Ancient (−30 ELO, win rate 42%). Things go best on Mirage (+48 ELO, win rate 64%). Match no. 4 of the day goes best: 64% win rate, +25 ELO. Got weaker: ELO −189. Unchanged in recent months: K/R at 0.76, Rating at 1.07, ADR at 80.2, Headshots at 59%, Win rate at 50%. Last 30 days: 67 matches, win rate 48%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.