masyny_1

Russia
127 matches tracked 20 matches in 30 days
Last updated:

How does masyny_1 play?

Rating 0.92 K/R 0.68 ADR 76.4 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 127 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 22% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

42% of opening duels won and so well below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 42%−8 pp · Ø 50% better than 3%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (0.99).

Headshot rate 44%−3 pp · Ø 47% better than 29%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 0.87−0.12 · Ø 0.99 better than 9%
Pistol kills per match 2.0
Knife kills 1 in 127 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).

2K rounds 14.0%+0.9 pp · Ø 13.1% better than 72%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 14x 4K, 4 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.37+0.10 · Ø 0.27 better than 76%
Deaths per round 78%+5 pp · Ø 73% better than 5%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, ADR +5.6, ELO +158
= Stayed the same
Rating at 0.93
▼ Got worse
Headshots −3 pp, Win rate −15 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.69 (at the start 0.65). Slightly below the average (0.72).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
38 matches · 47% win rate
From match 5 of the day +36 ELO
42 matches · 45% win rate
On Saturdays +36 ELO, win rate 48%

masyny_1 loses the most ELO on Dust 2: −31 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Inferno
  2. Highest rating in a match: 1.98 · Inferno
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
47% better than 36%
0.65 better than 17%
74.5 better than 23%
0.86 better than 8%
38% of 205 duels better than 4%
30% of 20 situations better than 26%
Mirage36
47% better than 35%
0.67 better than 22%
74.1 better than 22%
0.90 better than 15%
39% of 162 duels better than 5%
30% of 10 situations better than 27%
Anubis15
47% better than 40%
0.69 better than 31%
80.9 better than 56%
0.92 better than 20%
45% of 69 duels better than 20%
60% of 5 situations better than 93%
Ancient14
79% -
0.78 -
81.5 -
1.04-
49% of 86 duels -
0% of 1 situations -
Inferno14
64% -
0.69 -
75.7 -
0.99-
43% of 61 duels -
33% of 12 situations -
Nuke8
63% -
0.76 -
82.1 -
1.00-
49% of 39 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How masyny_1 plays

Across 127 matches masyny_1 averages K/R 0.68, ADR 76.4 and a rating of 0.92. Most room to improve: Opening duels won at 42%, better than only 3% of level 8 players. Averages 15.8 kills per match with 44% headshots. The strongest map is Ancient with a 79% win rate in 14 matches. In 30 of 127 matches the rating was 1.10 or higher (24%), in 64 it was below 0.90. In 95 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: September 2026 at 0.99. masyny_1 loses the most ELO on Dust 2 (−31 ELO, win rate 47%). Things go best in match 1 of the day (+90 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, +90 ELO. Improved over the last three months: K/R +0.04, ADR +5.6, ELO +158. Got weaker: Headshots −3 pp, Win rate −15 pp. Unchanged in recent months: Rating at 0.93. Last 30 days: 20 matches, win rate 55%, net ELO +92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.