mars_24
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Average29% of 1v2s won and so clearly above the average (20%).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.00).
Impact
WeaknessExactly 2 kills in 11.6% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average6.7 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.67 (at the start 0.71). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 0.94 (at the start 0.96). Clearly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 82.7. Last 3 months: 77.5 (at the start 78.4). Just below the average (79.4).
Share of headshot kills
Best month: October 2026 with 56%. Last 3 months: 51% (at the start 52%). Clearly above the average (48%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 56% (at the start 36%). Well above the average (49%).
Best month: October 2026 with 1,948. Last 3 months: 1,948 (at the start 1,442).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 178 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
mars_24 loses the most ELO in match 2 of the day: −35 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Cache
- Highest rating in a match: 2.02 · Dust 2
- Most kills in a match: 32 · Mirage
Maps in detail
from the last 178 matchesCompared with players on the same level who have at least 15 matches on the map.
How mars_24 plays
Across 178 matches mars_24 averages K/R 0.68, ADR 77.6 and a rating of 0.95. Biggest strength: Utility damage per round at 6.7, better than 92% of level 9 players. Most room to improve: Rating at 0.95, better than only 22% of level 9 players. Averages 15.2 kills per match with 51% headshots. The strongest map is Dust 2 with a 67% win rate in 51 matches. In 46 of 178 matches the rating was 1.10 or higher (26%), in 83 it was below 0.90. In 137 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: August 2026 at 1.03. mars_24 loses the most ELO in match 2 of the day (−35 ELO, win rate 42%). Things go best on Anubis (+28 ELO, win rate 37%). Match no. 1 of the day goes best: 62% win rate, −34 ELO. Improved over the last three months: Win rate +20 pp, ELO +506. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 0.94, ADR at 77.5, Headshots at 51%. Last 30 days: 45 matches, win rate 58%, net ELO −39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.