margielas

Kazakhstan
On FACEIT since 2019 150 matches tracked 26 matches in 30 days
ELO ▼ 79
2,409
30-day peak: 2,488
Rank EU
#71,108
Kazakhstan #2,522 in Kazakhstan
Last updated:

How does margielas play?

Rating 1.04 (from 144 matches) K/R 0.74 ADR 80.2 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 144 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.4%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 88%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 61%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 1 ace in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 47%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.09, Rating +0.08, ADR +9.2
= Stayed the same
Headshots at 58%, Win rate at 49%
▼ Got worse
ELO −244

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.78 (at the start 0.69). Slightly above the average (0.74).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −10 ELO
20 matches · 35% win rate
In match 3 of the day ±0 ELO
24 matches · 42% win rate
Between 18:00 and 24:00 +30 ELO, win rate 41%
On Mondays +25 ELO, win rate 39%

margielas loses the most ELO on Anubis: −10 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Cache
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
47% better than 31%
0.71 better than 35%
75.3 better than 21%
1.00 better than 38%
45% of 253 duels better than 17%
45% of 38 situations better than 73%
Dust 231
48% better than 36%
0.76 better than 58%
83.6 better than 63%
1.07 better than 60%
52% of 107 duels right on the average
24% of 17 situations better than 16%
Anubis20
35% better than 5%
0.74 better than 46%
79.7 better than 41%
0.99 better than 30%
44% of 75 duels better than 11%
50% of 8 situations better than 80%
Ancient16
56% better than 63%
0.69 better than 22%
80.6 better than 43%
0.96 better than 24%
48% of 58 duels better than 30%
27% of 11 situations better than 24%
Nuke10
60% -
0.82 -
89.4 -
1.16-
61% of 36 duels -
0% of 2 situations -
Cache8
88% -
0.85 -
89.9 -
1.31-
61% of 36 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How margielas plays

Across 150 matches margielas averages K/R 0.74 and ADR 80.2; the rating across the 144 rated matches is 1.04. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 57% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 57 of 144 matches the rating was 1.10 or higher (40%), in 60 it was below 0.90. In 80 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: September 2026 at 1.20. margielas loses the most ELO on Anubis (−10 ELO, win rate 35%). Things go best on Mirage (+30 ELO, win rate 47%). Improved over the last three months: K/R +0.09, Rating +0.08, ADR +9.2. Got weaker: ELO −244. Unchanged in recent months: Headshots at 58%, Win rate at 49%. Last 30 days: 26 matches, win rate 50%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.