marcineksss

Poland
267 matches tracked 130 matches in 30 days
Last updated:

How does marcineksss play?

Rating 1.13 K/R 0.83 ADR 88.0 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 267 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
Multi-killsEntryHeadshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 54%+5 pp · Ø 49% better than 85%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 21%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 84%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (47%).

Headshot rate 62%+15 pp · Ø 47% better than 99%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.12+0.14 · Ø 0.98 better than 93%
Pistol kills per match 3.6
Knife kills 13 in 267 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (12.9%).

2K rounds 15.5%+2.6 pp · Ø 12.9% better than 96%
3K rounds 5.3%+1.5 pp · Ø 3.8% better than 95%
MVPs per match 2.6+0.4 · Ø 2.2 better than 89%
4Ks and aces 63x 4K, 10 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 29%−7 pp · Ø 36% better than 14%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 18%
Enemies flashed per round 0.36+0.10 · Ø 0.26 better than 74%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
Whether marcineksss is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 267 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −24 ELO
20 matches · 55% win rate
On Mirage −9 ELO
74 matches · 43% win rate
On Mondays +35 ELO, win rate 31%

marcineksss loses the most ELO on Nuke: −24 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Inferno
  2. Highest rating in a match: 2.26 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
43% better than 27%
0.81 better than 89%
87.7 better than 89%
1.13 better than 89%
54% of 346 duels better than 74%
32% of 62 situations better than 33%
Dust 261
46% better than 34%
0.85 better than 95%
89.9 better than 92%
1.17 better than 94%
58% of 311 duels better than 91%
33% of 42 situations better than 37%
Ancient50
40% better than 16%
0.82 better than 89%
90.2 better than 94%
1.13 better than 89%
54% of 219 duels better than 72%
25% of 28 situations better than 19%
Anubis28
54% better than 58%
0.81 better than 89%
86.9 better than 87%
1.10 better than 83%
44% of 122 duels better than 15%
64% of 14 situations better than 95%
Nuke20
55% better than 61%
0.80 better than 77%
81.0 better than 51%
1.09 better than 72%
54% of 97 duels better than 70%
38% of 16 situations right on the average
Cache19
47% -
0.92 -
94.5 -
1.25-
62% of 92 duels -
0% of 15 situations -
Inferno14
36% -
0.76 -
79.6 -
1.03-
45% of 69 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How marcineksss plays

Across 267 matches marcineksss averages K/R 0.83, ADR 88.0 and a rating of 1.13. Biggest strength: Headshot rate at 62%, better than 99% of level 7 players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 7 players. Averages 18.3 kills per match with 62% headshots. The strongest map is Nuke with a 55% win rate in 20 matches. In 127 of 267 matches the rating was 1.10 or higher (48%), in 69 it was below 0.90. In 267 matches with detailed stats: 63 4Ks and 10 aces. Best month by rating: August 2026 at 1.20. marcineksss loses the most ELO on Nuke (−24 ELO, win rate 55%). Things go best on Dust 2 (+99 ELO, win rate 46%). Match no. 2 of the day goes best: 54% win rate, +85 ELO. Last 30 days: 130 matches, win rate 43%, net ELO +85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.