makstust

Estonia
On FACEIT since 2019 427 matches tracked 282 matches in 30 days
ELO ▲ 317
3,857
30-day peak: 3,873
Rank EU ▲ 202 places
#244
Estonia #2 in Estonia
30 days · prev. #446 · best #202
Last updated:

How does makstust play?

Rating 1.04 (from 307 matches) K/R 0.73 ADR 80.8 from 427 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 307 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 · 3,500+ ELO about average weaker than most
3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 9% of rounds and so well below the average (12%).

Rounds with first kill 9%−3 pp · Ø 12% better than 13%
Opening duels won 51%−4 pp · Ø 55% better than 20%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 28%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 28%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 77%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (53%).

Headshot rate 46%−7 pp · Ø 53% better than 17%
AWP share of kills 9%−5 pp · Ø 14% better than 57%
K/D 1.06−0.06 · Ø 1.12 better than 19%
Pistol kills per match 2.4 from the last 307
Knife kills 1 in 307 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.6).

2K rounds 13.5%−1.1 pp · Ø 14.6% better than 19%
3K rounds 3.7%−0.9 pp · Ø 4.6% better than 11%
MVPs per match 2.1−0.5 · Ø 2.6 better than 5%
4Ks and aces 59x 4K, 0 aces in 427 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 79%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 60%
Enemies flashed per round 0.26−0.09 · Ø 0.35 better than 22%
Deaths per round 69%−1 pp · Ø 70% better than 51%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether makstust is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 427 matches, all from the last 3 months.

Kills per round (K/R)

0.74
SepOct

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −119 ELO
56 matches · 52% win rate
In match 3 of the day −62 ELO
25 matches · 40% win rate
Between 18:00 and 24:00 −245 ELO, win rate 44%
On Thursdays −505 ELO, win rate 33%

makstust loses the most ELO on Dust 2: −119 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 38 · Dust 2
  3. Highest rating in a match: 2.28 · Cache

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage126
52% better than 25%
0.74 better than 19%
80.6 better than 19%
1.03 better than 17%
50% of 455 duels better than 19%
28% of 71 situations better than 15%
Ancient68
51% better than 24%
0.73 better than 21%
84.2 better than 42%
0.98 better than 11%
53% of 280 duels better than 39%
46% of 28 situations better than 67%
Dust 256
52% better than 27%
0.74 better than 24%
80.8 better than 25%
1.06 better than 25%
51% of 177 duels better than 27%
45% of 40 situations better than 66%
Cache31
61% -
0.79 -
86.8 -
1.15-
54% of 127 duels -
39% of 23 situations -
Nuke25
56% better than 55%
0.67 better than 11%
71.9 better than 7%
0.99 better than 27%
43% of 90 duels better than 10%
18% of 11 situations better than 7%

Compared with players on the same level who have at least 15 matches on the map.

How makstust plays

Across 427 matches makstust averages K/R 0.73 and ADR 80.8; the rating across the 307 rated matches is 1.04. Biggest strength: Utility hit rate at 38%, better than 79% of level 10 · 3,500+ ELO players. Most room to improve: 3K rounds at 3.7%, better than only 11% of level 10 · 3,500+ ELO players. Averages 15.9 kills per match with 46% headshots. The strongest map is Cache with a 61% win rate in 31 matches. In 131 of 307 matches the rating was 1.10 or higher (43%), in 110 it was below 0.90. In 427 matches with detailed stats: 59 4Ks and 0 aces. makstust loses the most ELO on Dust 2 (−119 ELO, win rate 52%). Things go best on Mirage (+210 ELO, win rate 52%). Match no. 2 of the day goes best: 59% win rate, +38 ELO. Last 30 days: 282 matches, win rate 53%, net ELO +102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.