maksich-

Sweden
On FACEIT since 2023 269 matches tracked 67 matches in 30 days
ELO ▲ 152
2,284
30-day peak: 2,465
Rank EU
#105,109
Sweden #2,770 in Sweden
Last updated:

How does maksich- play?

Rating 1.00 (from 256 matches) K/R 0.72 ADR 78.5 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 256 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (211 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 0.99−0.04 · Ø 1.03 better than 32%
Pistol kills per match 2.7
Knife kills 2 in 269 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 41x 4K, 3 aces in 211 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 82%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Headshots +3 pp, ELO +126
= Stayed the same
Rating at 1.01, ADR at 79.1
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.73 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −152 ELO
33 matches · 36% win rate
On Mirage −136 ELO
69 matches · 54% win rate
On Saturdays −98 ELO, win rate 37%

maksich- loses the most ELO on Inferno: −152 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 3.22 · Dust 2

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
54% better than 58%
0.76 better than 57%
81.3 right on the average
1.07 better than 60%
52% of 307 duels better than 55%
32% of 34 situations better than 32%
Dust 263
52% right on the average
0.72 better than 38%
77.0 better than 29%
1.03 better than 46%
47% of 286 duels better than 27%
35% of 26 situations better than 43%
Anubis57
60% better than 74%
0.75 right on the average
81.5 better than 51%
1.03 better than 46%
49% of 231 duels better than 36%
48% of 29 situations better than 69%
Ancient38
42% better than 19%
0.67 better than 14%
74.2 better than 15%
0.91 better than 11%
48% of 162 duels better than 29%
32% of 22 situations better than 34%
Inferno33
36% better than 5%
0.69 better than 23%
78.8 better than 32%
0.96 better than 17%
46% of 130 duels better than 15%
25% of 16 situations better than 21%
Nuke4
25% -
0.56 -
71.6 -
0.72-
47% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How maksich- plays

Across 269 matches maksich- averages K/R 0.72 and ADR 78.5; the rating across the 256 rated matches is 1.00. Biggest strength: Utility damage per round at 5.4, better than 82% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 53% headshots. The strongest map is Anubis with a 60% win rate in 57 matches. In 88 of 256 matches the rating was 1.10 or higher (34%), in 110 it was below 0.90. In 211 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: September 2026 at 1.08. maksich- loses the most ELO on Inferno (−152 ELO, win rate 36%). Things go best on Anubis (+155 ELO, win rate 60%). Match no. 2 of the day goes best: 56% win rate, −38 ELO. Improved over the last three months: K/R +0.04, Headshots +3 pp, ELO +126. Got weaker: Win rate −3 pp. Unchanged in recent months: Rating at 1.01, ADR at 79.1. Last 30 days: 67 matches, win rate 52%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.