makeme7

Kazakhstan
On FACEIT since 2022 45 matches tracked 39 matches in 30 days
Last updated:

How does makeme7 play?

Rating 1.10 K/R 0.79 ADR 83.9 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 45 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

5% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 5%−17 pp · Ø 22% better than 1%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 2%
AWP share of kills 50%+39 pp · Ø 11% better than 99%
K/D 1.16+0.13 · Ø 1.03 better than 84%
Pistol kills per match 2.4
Knife kills 4 in 45 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.4%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 93%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 42%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 5x 4K, 0 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 3%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 38%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether makeme7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 45 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOct

Patterns

From the last 45 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Highest rating in a match: 2.28 · Anubis
  3. Most kills in a match: 31 · Nuke

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
56% better than 67%
0.77 better than 62%
81.2 better than 50%
1.09 better than 67%
67% of 90 duels better than 99%
38% of 8 situations right on the average
Anubis10
80% -
0.82 -
86.3 -
1.16-
56% of 43 duels -
50% of 6 situations -
Dust 29
56% -
0.80 -
86.2 -
1.08-
63% of 40 duels -
29% of 7 situations -
Nuke5
60% -
0.95 -
97.1 -
1.25-
59% of 32 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How makeme7 plays

Across 45 matches makeme7 averages K/R 0.79, ADR 83.9 and a rating of 1.10. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 38% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 20 of 45 matches the rating was 1.10 or higher (44%), in 13 it was below 0.90. In 45 matches with detailed stats: 5 4Ks and 0 aces. Last 30 days: 39 matches, win rate 67%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.