makaleleeee

Japan
On FACEIT since 2026 100 matches tracked 100 matches in 30 days
Last updated:

How does makaleleeee play?

Rating 0.92 K/R 0.66 ADR 72.3 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 100 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 37%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.91−0.12 · Ø 1.03 better than 9%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 14%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 7%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 13x 4K, 1 ace in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 72%0 pp · Ø 72% right on the average

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −116 ELO
25 matches · 32% win rate
On Sundays −60 ELO, win rate 36%

makaleleeee loses the most ELO on Mirage: −116 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Ancient
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient25
56% better than 64%
0.70 better than 28%
75.5 better than 20%
1.01 better than 42%
53% of 81 duels better than 55%
42% of 19 situations better than 59%
Mirage25
32% better than 3%
0.64 better than 10%
71.3 better than 10%
0.84 better than 3%
47% of 93 duels better than 25%
28% of 18 situations better than 22%
Dust 222
55% better than 62%
0.66 better than 13%
69.9 better than 5%
0.94 better than 17%
37% of 75 duels better than 2%
45% of 11 situations better than 71%
Anubis19
53% right on the average
0.65 better than 11%
71.6 better than 6%
0.94 better than 19%
42% of 57 duels better than 8%
21% of 14 situations better than 12%
Inferno7
43% -
0.61 -
71.9 -
0.83-
39% of 28 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How makaleleeee plays

Across 100 matches makaleleeee averages K/R 0.66, ADR 72.3 and a rating of 0.92. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 72.3, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 57% headshots. The strongest map is Ancient with a 56% win rate in 25 matches. In 27 of 100 matches the rating was 1.10 or higher (27%), in 49 it was below 0.90. In 100 matches with detailed stats: 13 4Ks and 1 ace. makaleleeee loses the most ELO on Mirage (−116 ELO, win rate 32%). Things go best on Ancient (+146 ELO, win rate 56%). Last 30 days: 100 matches, win rate 48%, net ELO +115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.