majnun-
How does majnun- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 1,663 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 5% of rounds and so well below the average (10%).
Clutch
Average12% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average0.91 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 2 kills in 10.2% of rounds and so well below the average (13.2%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.59 (at the start 0.73). Well below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 0.98. Last 3 months: 0.85 (at the start 0.98). Well below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 81.1. Last 3 months: 66.5 (at the start 78.5). Well below the average (80.0).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 50% (at the start 43%). Right on the average (50%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 54% (at the start 52%). Clearly above the average (49%).
Best month: September 2026 with 2,284. Last 3 months: 2,094 (at the start 2,122).
Rounds with first kill
Best month: August 2026 with 5%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 184 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
majnun- loses the most ELO on Mirage: −27 ELO, 53% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Highest rating in a match: 1.98 · Dust 2
- Most kills in a match: 41 · Dust 2
Maps in detail
from the last 184 matchesCompared with players on the same level who have at least 15 matches on the map.
How majnun- plays
Across 184 matches majnun- averages K/R 0.63 and ADR 70.5; the rating across the 164 rated matches is 0.88. Biggest strength: Clutch 1v1 won at 44%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 47% headshots. The strongest map is Inferno with a 67% win rate in 12 matches. In 39 of 164 matches the rating was 1.10 or higher (24%), in 89 it was below 0.90. In 118 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: June 2026 at 0.98. majnun- loses the most ELO on Mirage (−27 ELO, win rate 53%). Things go best on Anubis (+49 ELO, win rate 57%). Match no. 3 of the day goes best: 64% win rate, +22 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: K/R −0.14, Rating −0.13, ADR −12.0. Unchanged in recent months: Win rate at 54%, ELO at 2,094. Last 30 days: 64 matches, win rate 50%, net ELO +119.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.