maiderrr

Canada
71 matches tracked 20 matches in 30 days
ELO ▼ 100
1,941
30-day peak: 2,041
Rank SEA ▼ 2,760 places
#7,481
30 days · prev. #4,721 · best #4,721
Last updated:

How does maiderrr play?

Rating 1.10 K/R 0.81 ADR 87.5 from 71 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 71 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 17%
Player type
Deals serious damage
More damage per round than the level 9 average. Higher headshot rate than the level 9 average.
DamageHeadshots
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 57%+7 pp · Ø 50% better than 92%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 82%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 63%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (48%).

Headshot rate 55%+7 pp · Ø 48% better than 85%
AWP share of kills 7%−4 pp · Ø 11% better than 38%
K/D 1.09+0.09 · Ø 1.00 better than 79%
Pistol kills per match 3.5
Knife kills 2 in 71 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so well above the average (13.1%).

2K rounds 15.3%+2.2 pp · Ø 13.1% better than 90%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 86%
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 12x 4K, 3 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 70%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 60%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
Whether maiderrr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 71 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 71 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
22 matches · 64% win rate

maiderrr loses the most ELO on Mirage: −25 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 39 · Inferno
  3. Highest rating in a match: 2.02 · Mirage

Maps in detail

from the last 71 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
64% better than 89%
0.80 better than 80%
86.0 better than 78%
1.11 better than 79%
57% of 97 duels better than 84%
44% of 9 situations better than 69%
Dust 214
43% -
0.83 -
90.1 -
1.15-
53% of 53 duels -
0% of 4 situations -
Ancient11
18% -
0.80 -
86.3 -
1.07-
50% of 42 duels -
56% of 9 situations -
Inferno11
55% -
0.81 -
86.9 -
1.02-
62% of 52 duels -
40% of 5 situations -
Anubis9
78% -
0.87 -
93.3 -
1.18-
72% of 39 duels -
56% of 9 situations -
Nuke3
0% -
0.61 -
77.0 -
0.79-
36% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How maiderrr plays

Across 71 matches maiderrr averages K/R 0.81, ADR 87.5 and a rating of 1.10. Biggest strength: Opening duels won at 57%, better than 92% of level 9 players. Most room to improve: Deaths per round at 75%, better than only 19% of level 9 players. Averages 17.9 kills per match with 55% headshots. The strongest map is Mirage with a 64% win rate in 22 matches. In 33 of 71 matches the rating was 1.10 or higher (46%), in 25 it was below 0.90. In 71 matches with detailed stats: 12 4Ks and 3 aces. maiderrr loses the most ELO on Mirage (−25 ELO, win rate 64%). Things go best in match 1 of the day (−76 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, −76 ELO. Last 30 days: 20 matches, win rate 50%, net ELO −75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.