magmure

Germany
On FACEIT since 2026 91 matches tracked 91 matches in 30 days
Last updated:

How does magmure play?

Rating 0.93 K/R 0.65 ADR 70.3 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 91 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 4% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 24% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · all ELO ranges average.
Headshots
better than most on level 10 · all ELO ranges about average weaker than most
all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 52%+1 pp · Ø 51% better than 55%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 9%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.04).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.93−0.11 · Ø 1.04 better than 12%
Pistol kills per match 3.5
Knife kills 2 in 91 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.2%).

2K rounds 12.3%−1.2 pp · Ø 13.5% better than 18%
3K rounds 2.8%−1.4 pp · Ø 4.2% better than 5%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 10x 4K, 1 ace in 91 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 14%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 17%
Deaths per round 70%−2 pp · Ø 72% better than 66%

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −25 ELO
20 matches · 55% win rate

magmure loses the most ELO on Ancient: −25 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Nuke
  2. Most kills in a match: 35 · Anubis
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
46% better than 27%
0.61 better than 3%
68.3 better than 3%
0.83 better than 2%
54% of 80 duels better than 65%
27% of 15 situations better than 20%
Ancient20
55% better than 58%
0.63 better than 6%
68.6 better than 4%
0.91 better than 13%
59% of 46 duels better than 86%
22% of 9 situations better than 15%
Dust 220
65% better than 90%
0.62 better than 4%
67.5 better than 2%
0.95 better than 21%
39% of 49 duels better than 3%
44% of 16 situations better than 66%
Anubis14
50% -
0.72 -
73.2 -
1.01-
59% of 39 duels -
29% of 14 situations -
Inferno6
33% -
0.67 -
71.1 -
0.96-
47% of 19 duels -
20% of 5 situations -
Cache4
50% -
0.71 -
80.6 -
1.08-
44% of 9 duels -
0% of 1 situations -
Nuke3
67% -
0.80 -
86.2 -
1.13-
57% of 7 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How magmure plays

Across 91 matches magmure averages K/R 0.65, ADR 70.3 and a rating of 0.93. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · all ELO ranges players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · all ELO ranges players. Averages 14.4 kills per match with 57% headshots. The strongest map is Dust 2 with a 65% win rate in 20 matches. In 25 of 91 matches the rating was 1.10 or higher (27%), in 44 it was below 0.90. In 91 matches with detailed stats: 10 4Ks and 1 ace. magmure loses the most ELO on Ancient (−25 ELO, win rate 55%). Last 30 days: 91 matches, win rate 53%, net ELO −76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.