mackintosh78

Japan
128 matches tracked 42 matches in 30 days
Last updated:

How does mackintosh78 play?

Rating 0.93 K/R 0.67 ADR 73.3 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 128 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 23% very weak below 0.75 27%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−2 pp · Ø 49% better than 32%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 79%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 38%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (0.97).

Headshot rate 43%−1 pp · Ø 44% better than 45%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 0.91−0.06 · Ø 0.97 better than 31%
Pistol kills per match 2.0
Knife kills 3 in 128 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so slightly below the average (12.9%).

2K rounds 12.3%−0.6 pp · Ø 12.9% better than 40%
3K rounds 3.5%−0.2 pp · Ø 3.7% better than 45%
MVPs per match 2.1−0.1 · Ø 2.2 better than 54%
4Ks and aces 19x 4K, 0 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.25).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 3.9+0.1 · Ø 3.8 better than 54%
Enemies flashed per round 0.07−0.18 · Ø 0.25 better than 6%
Deaths per round 74%+1 pp · Ø 73% better than 44%

Progress

One value per month, dashed line is the level 5 average
Whether mackintosh78 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: September 2026 with 0.69.

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +55 ELO
25 matches · 48% win rate
On Fridays +125 ELO, win rate 48%

mackintosh78 loses the most ELO in match 2 of the day: +55 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Ancient
  2. Most kills in a match: 36 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
56% better than 74%
0.65 better than 25%
72.9 better than 27%
0.88 better than 21%
43% of 143 duels better than 18%
50% of 14 situations better than 80%
Anubis22
77% better than 99%
0.74 better than 69%
80.2 better than 60%
1.04 better than 74%
54% of 128 duels better than 75%
25% of 12 situations better than 20%
Ancient18
50% right on the average
0.72 better than 59%
75.7 better than 37%
1.01 better than 67%
51% of 81 duels better than 64%
53% of 15 situations better than 87%
Dust 218
39% better than 20%
0.62 better than 12%
70.7 better than 13%
0.88 better than 18%
45% of 84 duels better than 27%
38% of 8 situations right on the average
Inferno17
59% better than 75%
0.67 better than 37%
72.7 better than 26%
0.96 better than 47%
52% of 77 duels better than 65%
40% of 5 situations better than 58%
Nuke15
53% better than 56%
0.62 better than 13%
66.4 better than 9%
0.83 better than 12%
38% of 76 duels better than 5%
33% of 6 situations better than 38%
Cache6
17% -
0.61 -
67.7 -
0.80-
33% of 36 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mackintosh78 plays

Across 128 matches mackintosh78 averages K/R 0.67, ADR 73.3 and a rating of 0.93. Biggest strength: Utility hit rate at 40%, better than 84% of level 5 players. Most room to improve: Damage per round (ADR) at 73.3, better than only 20% of level 5 players. Averages 15.0 kills per match with 43% headshots. The strongest map is Anubis with a 77% win rate in 22 matches. In 37 of 128 matches the rating was 1.10 or higher (29%), in 64 it was below 0.90. In 127 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: September 2026 at 0.95. mackintosh78 loses the most ELO in match 2 of the day (+55 ELO, win rate 48%). Things go best on Mirage (+47 ELO, win rate 56%). Last 30 days: 42 matches, win rate 45%, net ELO +123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.