mR_luigi_

Belarus
On FACEIT since 2026 79 matches tracked
Last updated:

How does mR_luigi_ play?

Rating 0.84 K/R 0.62 ADR 72.4 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 34%
Rating distribution from 79 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 6% good 1.10 to 1.29 13% normal 0.90 to 1.09 14% weak 0.75 to 0.89 22% very weak below 0.75 44%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 41%−10 pp · Ø 51% better than 2%

Clutch

Weakness
Last one alive

29% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 29%−11 pp · Ø 40% better than 10%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 16%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

0.81 K/D and so well below the average (1.03).

Headshot rate 44%−3 pp · Ø 47% better than 39%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.81−0.22 · Ø 1.03 better than 2%
Pistol kills per match 2.0
Knife kills 1 in 79 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.4%).

2K rounds 11.0%−2.4 pp · Ø 13.4% better than 8%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 10%
MVPs per match 1.8−0.5 · Ø 2.3 better than 10%
4Ks and aces 6x 4K, 1 ace in 79 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.27).

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 52%
Enemies flashed per round 0.09−0.18 · Ø 0.27 better than 7%
Deaths per round 76%+4 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 7 average
Whether mR_luigi_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 79 matches, all from the last 3 months.

Kills per round (K/R)

0.59
AugSepOct

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
34 matches · 65% win rate
From match 5 of the day −29 ELO
30 matches · 53% win rate
Between 6:00 and 12:00 −29 ELO, win rate 52%

mR_luigi_ loses the most ELO on Mirage: −29 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 1.80 · Mirage

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
65% better than 92%
0.60 better than 5%
70.5 better than 9%
0.83 better than 5%
36% of 122 duels better than 3%
35% of 20 situations better than 41%
Ancient12
33% -
0.55 -
67.5 -
0.74-
34% of 38 duels -
14% of 7 situations -
Dust 212
75% -
0.72 -
78.3 -
0.98-
46% of 37 duels -
20% of 10 situations -
Anubis10
60% -
0.61 -
73.0 -
0.82-
49% of 43 duels -
40% of 5 situations -
Inferno5
60% -
0.66 -
79.3 -
0.86-
56% of 25 duels -
0% of 3 situations -
Nuke4
25% -
0.57 -
77.0 -
0.71-
45% of 11 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mR_luigi_ plays

Across 79 matches mR_luigi_ averages K/R 0.62, ADR 72.4 and a rating of 0.84. Most room to improve: Rating at 0.84, better than only 2% of level 7 players. Averages 13.4 kills per match with 44% headshots. The strongest map is Dust 2 with a 75% win rate in 12 matches. In 16 of 79 matches the rating was 1.10 or higher (20%), in 52 it was below 0.90. In 79 matches with detailed stats: 6 4Ks and 1 ace. mR_luigi_ loses the most ELO on Mirage (−29 ELO, win rate 65%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.