mAIONESY-LRS
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
StrengthmAIONESY-LRS wins 62 of 100 opening duels. 11 percentage points above the level 10 average (51%).
Clutch
AveragemAIONESY-LRS wins 55 of 100 1v1s. 15 percentage points above the level 10 average (40%).
Weapons and aim
Average39 of 100 kills by mAIONESY-LRS are headshots. 12 percentage points below the level 10 average (51%).
Impact
StrengthmAIONESY-LRS gets exactly 2 kills in 16.2 of 100 rounds. 2.8 percentage points above the level 10 average (13.4%).
Utility and deaths
Average46 of 100 nades by mAIONESY-LRS deal damage or blind an enemy. 11 percentage points above the level 10 average (35%).
Progress
One value per month, dashed line is the level 10 averageKills per round (K/R)
Best month: July 2026 with 1.02.
Rating, 1.00 is an average match
Best month: July 2026 with 1.43.
Damage per round (ADR)
Best month: July 2026 with 103.0.
Share of headshot kills
Best month: September 2026 with 44%.
Matches won (win rate)
Best month: August 2026 with 57%.
Best month: August 2026 with 2,102.
Rounds with first kill
Best month: September 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 57%.
Patterns
From the last 49 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Ancient
- Highest rating in a match: 2.18 · Dust 2
- Most kills in a match: 48 · Inferno
Maps in detail
from the last 49 matchesCompared with players on the same level who have at least 15 matches on the map.
How mAIONESY-LRS plays
Across 49 matches mAIONESY-LRS averages K/R 0.87, ADR 93.4 and a rating of 1.21. Biggest strength: Clutch 1v1 won at 55%, better than 99% of level 10 players. Most room to improve: Headshot rate at 39%, better than only 5% of level 10 players. Averages 18.7 kills per match with 39% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 29 of 49 matches the rating was 1.10 or higher (59%), in 8 it was below 0.90. In 39 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: July 2026 at 1.43.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.