m4koron

France
On FACEIT since 2019 84 matches tracked
Last updated:

How does m4koron play?

Rating 0.93 K/R 0.65 ADR 73.9 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 84 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 7% normal 0.90 to 1.09 18% weak 0.75 to 0.89 21% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 46%−4 pp · Ø 50% better than 15%

Clutch

Average
Last one alive

7% of 1v2s won and so well below the average (20%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 9%
Clutch 1v2 won 7%−13 pp · Ø 20% better than 1%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.00).

Headshot rate 46%−2 pp · Ø 48% better than 37%
AWP share of kills 3%−8 pp · Ø 11% better than 16%
K/D 0.93−0.07 · Ø 1.00 better than 20%
Pistol kills per match 2.3
Knife kills 1 in 84 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.1% of rounds and so well below the average (13.1%).

2K rounds 10.1%−3.0 pp · Ø 13.1% better than 2%
3K rounds 2.9%−1.0 pp · Ø 3.9% better than 9%
MVPs per match 1.8−0.4 · Ø 2.2 better than 6%
4Ks and aces 6x 4K, 0 aces in 32 matches

Utility and deaths

Strength
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 45%+9 pp · Ø 36% better than 96%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 76%
Enemies flashed per round 0.54+0.26 · Ø 0.28 better than 95%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +4 pp, ELO +54
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.07, Rating −0.10, ADR −8.5

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.53
MayJunJulAugSepOct

Best month: July 2026 with 0.68. Last 3 months: 0.61 (at the start 0.68). Well below the average (0.72).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
23 matches · 39% win rate

m4koron loses the most ELO from match 5 of the day: ±0 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Mirage
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 1.84 · Dust 2

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
52% better than 56%
0.66 better than 17%
76.0 better than 30%
0.94 better than 22%
54% of 93 duels better than 69%
50% of 12 situations better than 81%
Mirage19
58% better than 75%
0.61 better than 5%
70.1 better than 7%
0.91 better than 16%
42% of 59 duels better than 10%
36% of 11 situations better than 44%
Ancient17
53% better than 58%
0.63 better than 7%
70.1 better than 5%
0.95 better than 27%
34% of 35 duels better than 1%
25% of 20 situations better than 24%
Anubis14
43% -
0.61 -
73.0 -
0.82-
39% of 54 duels -
33% of 12 situations -
Inferno6
33% -
0.63 -
74.7 -
0.88-
37% of 19 duels -
0% of 3 situations -
Nuke3
67% -
0.86 -
87.9 -
1.24-
50% of 16 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m4koron plays

Across 84 matches m4koron averages K/R 0.65, ADR 73.9 and a rating of 0.93. Biggest strength: Utility hit rate at 45%, better than 96% of level 9 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 9 players. Averages 14.3 kills per match with 46% headshots. The strongest map is Mirage with a 58% win rate in 19 matches. In 22 of 84 matches the rating was 1.10 or higher (26%), in 47 it was below 0.90. In 32 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. m4koron loses the most ELO from match 5 of the day (±0 ELO, win rate 39%). Things go best on Dust 2 (+28 ELO, win rate 52%). Improved over the last three months: Headshots +4 pp, ELO +54. Got weaker: K/R −0.07, Rating −0.10, ADR −8.5. Unchanged in recent months: Win rate at 51%. Last 30 days: 7 matches, win rate 29%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.