m1sk--

Russia
On FACEIT since 2018 113 matches tracked 61 matches in 30 days
ELO ▲ 266
2,456
30-day peak: 2,476
Rank EU
#61,248
Russia #17,400 in Russia
Last updated:

How does m1sk-- play?

Rating 1.03 (from 92 matches) K/R 0.71 ADR 79.1 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 92 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (50%).

Headshot rate 39%−11 pp · Ø 50% better than 4%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.5
Knife kills 11 in 113 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 26%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 12x 4K, 2 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, ADR at 79.2, Headshots at 39%
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −23 ELO
31 matches · 55% win rate
In match 3 of the day +48 ELO
21 matches · 48% win rate
On Fridays +21 ELO, win rate 50%

m1sk-- loses the most ELO on Dust 2: −23 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Anubis
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
54% better than 58%
0.69 better than 25%
77.9 better than 32%
0.97 better than 27%
52% of 119 duels better than 55%
30% of 23 situations better than 27%
Dust 231
55% better than 62%
0.75 right on the average
82.1 better than 54%
1.08 better than 63%
60% of 111 duels better than 89%
50% of 18 situations better than 81%
Anubis18
83% better than 99%
0.80 better than 73%
80.5 better than 46%
1.23 better than 92%
54% of 65 duels better than 63%
58% of 12 situations better than 88%
Ancient14
43% -
0.60 -
68.9 -
0.84-
40% of 43 duels -
36% of 11 situations -
Nuke9
78% -
0.69 -
83.0 -
0.91-
60% of 25 duels -
60% of 5 situations -
Inferno3
67% -
0.67 -
75.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How m1sk-- plays

Across 113 matches m1sk-- averages K/R 0.71 and ADR 79.1; the rating across the 92 rated matches is 1.03. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 39%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 39% headshots. The strongest map is Anubis with a 83% win rate in 18 matches. In 40 of 92 matches the rating was 1.10 or higher (43%), in 34 it was below 0.90. In 92 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: August 2026 at 1.07. m1sk-- loses the most ELO on Dust 2 (−23 ELO, win rate 55%). Things go best on Mirage (+69 ELO, win rate 54%). Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.72, ADR at 79.2, Headshots at 39%. Last 30 days: 61 matches, win rate 62%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.