m1shka_cs

Russia
On FACEIT since 2026 187 matches tracked 102 matches in 30 days
ELO ▲ 233
2,114
30-day peak: 2,121
Rank EU
#174,247
Russia #53,016 in Russia
Last updated:

How does m1shka_cs play?

Rating 1.04 K/R 0.74 ADR 79.0 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 187 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 53%+15 pp · Ø 38% better than 97%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 3.0
Knife kills 3 in 187 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 3 aces in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 76%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +598
= Stayed the same
Win rate at 53%
▼ Got worse
K/R −0.09, Rating −0.14, ADR −10.1, Headshots −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.73 (at the start 0.82). Just below the average (0.74).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +23 ELO
69 matches · 46% win rate
On Tuesdays ±0 ELO, win rate 46%

m1shka_cs loses the most ELO from match 5 of the day: +23 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.23 · Mirage

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
53% better than 56%
0.75 better than 55%
79.4 better than 42%
1.06 better than 60%
48% of 198 duels better than 31%
51% of 37 situations better than 84%
Mirage46
59% better than 78%
0.72 better than 42%
77.7 better than 36%
1.04 better than 56%
49% of 172 duels better than 40%
56% of 27 situations better than 89%
Anubis28
43% better than 21%
0.73 better than 46%
81.0 better than 52%
1.01 better than 42%
51% of 104 duels right on the average
46% of 35 situations better than 73%
Ancient22
64% better than 88%
0.74 right on the average
76.9 better than 25%
1.02 better than 46%
52% of 86 duels better than 55%
63% of 16 situations better than 94%
Nuke18
44% better than 16%
0.77 better than 55%
81.3 better than 42%
1.09 better than 60%
62% of 69 duels better than 94%
55% of 11 situations better than 84%
Inferno9
78% -
0.77 -
84.7 -
1.02-
61% of 38 duels -
50% of 6 situations -
Cache7
14% -
0.67 -
72.2 -
0.96-
32% of 41 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m1shka_cs plays

Across 187 matches m1shka_cs averages K/R 0.74, ADR 79.0 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 53%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 48% headshots. The strongest map is Ancient with a 64% win rate in 22 matches. In 73 of 187 matches the rating was 1.10 or higher (39%), in 63 it was below 0.90. In 166 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: July 2026 at 1.16. m1shka_cs loses the most ELO from match 5 of the day (+23 ELO, win rate 46%). Things go best in match 2 of the day (+83 ELO, win rate 58%). Match no. 4 of the day goes best: 61% win rate. Improved over the last three months: ELO +598. Got weaker: K/R −0.09, Rating −0.14, ADR −10.1, Headshots −6 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 102 matches, win rate 52%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.