m1cra_m3wsu
Name history of m1cra_m3wsu
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does m1cra_m3wsu play?
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (11%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average56% headshots and so clearly above the average (51%).
Impact
StrengthExactly 3 kills in 5.4% of rounds and so well above the average (4.2%).
Utility and deaths
Weakness1.4 utility damage per round and so well below the average (4.1).
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m1cra_m3wsu loses the most ELO in match 4 of the day: ±0 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.45 · Ancient
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 44 · Anubis
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How m1cra_m3wsu plays
Across 172 matches m1cra_m3wsu averages K/R 0.83, ADR 89.2 and a rating of 1.13. Biggest strength: 3K rounds at 5.4%, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 18.6 kills per match with 56% headshots. The strongest map is Ancient with a 65% win rate in 34 matches. In 84 of 172 matches the rating was 1.10 or higher (49%), in 49 it was below 0.90. In 172 matches with detailed stats: 48 4Ks and 3 aces. m1cra_m3wsu loses the most ELO in match 4 of the day (±0 ELO, win rate 45%). Things go best on Ancient (+90 ELO, win rate 65%). Last 30 days: 172 matches, win rate 51%, net ELO +206.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.