m0retz-

Portugal
On FACEIT since 2020 433 matches tracked 159 matches in 30 days
ELO ▲ 224
3,511
30-day peak: 3,652
Rank EU ▼ 290 places
#1,052
Portugal #14 in Portugal
30 days · prev. #762 · best #696
Last updated:
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How does m0retz- play?

Rating 1.12 K/R 0.80 ADR 85.8 from 433 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 433 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 3,500+ ELO about average weaker than most
3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so clearly below the average (55%).

Rounds with first kill 11%−1 pp · Ø 12% better than 38%
Opening duels won 52%−3 pp · Ø 55% better than 27%

Clutch

Average
Last one alive

39% of 1v1s won and so right on the average (39%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 49%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (53%).

Headshot rate 62%+9 pp · Ø 53% better than 88%
AWP share of kills 3%−11 pp · Ø 14% better than 22%
K/D 1.11−0.01 · Ø 1.12 better than 34%
Pistol kills per match 3.5
Knife kills 16 in 433 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.6%).

2K rounds 14.6%0.0 pp · Ø 14.6% right on the average
3K rounds 5.1%+0.5 pp · Ø 4.6% better than 62%
MVPs per match 2.7+0.1 · Ø 2.6 better than 56%
4Ks and aces 117x 4K, 10 aces in 433 matches

Utility and deaths

Average
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (3.9).

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 6.0+2.1 · Ø 3.9 better than 92%
Enemies flashed per round 0.44+0.09 · Ø 0.35 better than 78%
Deaths per round 72%+2 pp · Ø 70% better than 19%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether m0retz- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 433 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: August 2026 with 0.81.

Patterns

From the last 433 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −101 ELO
103 matches · 58% win rate
On Mirage −100 ELO
84 matches · 56% win rate
On Tuesdays −121 ELO, win rate 48%

m0retz- loses the most ELO on Ancient: −101 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.02 · Ancient
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 47 · Ancient

Maps in detail

from the last 433 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2111
52% better than 27%
0.77 better than 35%
83.6 better than 37%
1.09 better than 36%
50% of 518 duels better than 23%
30% of 54 situations better than 24%
Ancient103
58% better than 46%
0.84 better than 69%
90.7 better than 72%
1.17 better than 67%
55% of 521 duels right on the average
35% of 54 situations better than 38%
Mirage84
56% better than 43%
0.78 better than 35%
84.0 better than 35%
1.11 better than 41%
51% of 339 duels better than 23%
45% of 58 situations better than 70%
Anubis72
61% better than 60%
0.79 better than 45%
84.2 better than 43%
1.10 better than 40%
52% of 308 duels better than 38%
34% of 35 situations better than 39%
Inferno29
52% better than 40%
0.79 better than 70%
88.7 better than 83%
1.12 better than 70%
52% of 188 duels better than 47%
67% of 18 situations better than 95%
Cache25
44% -
0.83 -
86.7 -
1.15-
50% of 119 duels -
55% of 11 situations -
Nuke8
50% -
0.77 -
74.8 -
1.03-
37% of 35 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m0retz- plays

Across 433 matches m0retz- averages K/R 0.80, ADR 85.8 and a rating of 1.12. Biggest strength: Utility damage per round at 6.0, better than 92% of level 10 · 3,500+ ELO players. Most room to improve: Deaths per round at 72%, better than only 19% of level 10 · 3,500+ ELO players. Averages 17.3 kills per match with 62% headshots. The strongest map is Anubis with a 61% win rate in 72 matches. In 232 of 433 matches the rating was 1.10 or higher (54%), in 123 it was below 0.90. In 433 matches with detailed stats: 117 4Ks and 10 aces. Best month by rating: August 2026 at 1.14. m0retz- loses the most ELO on Ancient (−101 ELO, win rate 58%). Things go best on Anubis (+204 ELO, win rate 61%). Last 30 days: 159 matches, win rate 55%, net ELO +92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.