m0q-_-

Russia
On FACEIT since 2019 47 matches tracked 47 matches in 30 days
ELO ▲ 241
2,505
30-day peak: 2,505
Rank EU
#52,104
Russia #14,807 in Russia
Last updated:

How does m0q-_- play?

Rating 1.13 K/R 0.85 ADR 94.0 from 47 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 47 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 30% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (51%).

Headshot rate 61%+10 pp · Ø 51% better than 95%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.11+0.07 · Ø 1.04 better than 69%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 16.0%+2.4 pp · Ø 13.6% better than 91%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 89%
MVPs per match 2.9+0.5 · Ø 2.4 better than 91%
4Ks and aces 10x 4K, 1 ace in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 8%
Enemies flashed per round 0.38+0.08 · Ø 0.30 better than 74%
Deaths per round 76%+5 pp · Ø 71% better than 5%

Patterns

From the last 47 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 33 · Dust 2
  3. Highest rating in a match: 2.71 · Dust 2

Maps in detail

from the last 47 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
57% better than 68%
0.80 better than 73%
89.5 better than 84%
1.07 better than 58%
58% of 114 duels better than 83%
50% of 8 situations better than 81%
Dust 29
78% -
0.94 -
105.3 -
1.28-
53% of 68 duels -
33% of 3 situations -
Ancient7
71% -
0.91 -
99.4 -
1.25-
55% of 38 duels -
40% of 5 situations -
Nuke4
50% -
0.78 -
88.0 -
1.03-
52% of 31 duels -
0% of 2 situations -
Anubis3
0% -
0.76 -
84.3 -
0.93-
32% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m0q-_- plays

Across 47 matches m0q-_- averages K/R 0.85, ADR 94.0 and a rating of 1.13. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 61% headshots. In 26 of 47 matches the rating was 1.10 or higher (55%), in 13 it was below 0.90. In 47 matches with detailed stats: 10 4Ks and 1 ace. Things go best on Mirage (+60 ELO, win rate 57%). Last 30 days: 47 matches, win rate 60%, net ELO +65.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.