m0ni--
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Average42% of 1v1s won and so right on the average (42%).
Weapons and aim
Average43% headshots and so well below the average (53%).
Impact
AverageExactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).
Utility and deaths
Average2.0 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.81. Last 3 months unchanged at 0.79. Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.16. Last 3 months: 1.12 (at the start 1.11). Clearly above the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 80.5. Last 3 months: 79.4 (at the start 80.4). Just below the average (80.9).
Share of headshot kills
Best month: August 2026 with 44%. Last 3 months: 44% (at the start 41%). Well below the average (53%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 52% (at the start 51%). Just below the average (53%).
Best month: August 2026 with 3,287. Last 3 months: 3,031 (at the start 3,122).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 269 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m0ni-- loses the most ELO on Nuke: −64 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Mirage
- Highest rating in a match: 2.14 · Mirage
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 269 matchesCompared with players on the same level who have at least 15 matches on the map.
How m0ni-- plays
Across 269 matches m0ni-- averages K/R 0.79, ADR 79.6 and a rating of 1.12. Biggest strength: Deaths per round at just 67% (lower is better), better than 83% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 43% headshots. The strongest map is Mirage with a 58% win rate in 146 matches. In 135 of 269 matches the rating was 1.10 or higher (50%), in 67 it was below 0.90. In 212 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: August 2026 at 1.16. m0ni-- loses the most ELO on Nuke (−64 ELO, win rate 48%). Things go best on Mirage (+58 ELO, win rate 58%). Match no. 4 of the day goes best: 61% win rate, +29 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: ELO −91. Unchanged in recent months: K/R at 0.79, Rating at 1.12, ADR at 79.4, Win rate at 52%. Last 30 days: 83 matches, win rate 52%, net ELO −4.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.