m0nesy_pr1me
Name history of m0nesy_pr1me
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does m0nesy_pr1me play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (266 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average35% headshots and so well below the average (49%).
Impact
AverageExactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).
Utility and deaths
Average0.09 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.73 (at the start 0.65). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.05 (at the start 0.92). Slightly above the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 83.2. Last 3 months: 75.6 (at the start 71.2). Slightly below the average (79.6).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 34% (at the start 44%). Well below the average (49%).
Matches won (win rate)
Best month: September 2026 with 49%. Last 3 months: 47% (at the start 44%). Slightly below the average (49%).
Best month: July 2026 with 2,161. Last 3 months: 1,779 (at the start 2,131).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 49%.
Patterns
From the last 302 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m0nesy_pr1me loses the most ELO on Anubis: −163 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Mirage
- Highest rating in a match: 2.06 · Mirage
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 302 matchesCompared with players on the same level who have at least 15 matches on the map.
How m0nesy_pr1me plays
Across 302 matches m0nesy_pr1me averages K/R 0.72 and ADR 75.1; the rating across the 281 rated matches is 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 90% of level 9 players. Most room to improve: Headshot rate at 35%, better than only 2% of level 9 players. Averages 16.2 kills per match with 35% headshots. The strongest map is Dust 2 with a 51% win rate in 65 matches. In 111 of 281 matches the rating was 1.10 or higher (40%), in 91 it was below 0.90. In 266 matches with detailed stats: 46 4Ks and 5 aces. Best month by rating: October 2026 at 1.11. m0nesy_pr1me loses the most ELO on Anubis (−163 ELO, win rate 43%). Things go best on Dust 2 (+125 ELO, win rate 51%). Match no. 2 of the day goes best: 53% win rate, −103 ELO. Improved over the last three months: K/R +0.08, Rating +0.13, ADR +4.4, Win rate +3 pp. Got weaker: Headshots −10 pp, ELO −352. Last 30 days: 104 matches, win rate 53%, net ELO −245.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.