m0_LyL5ik
Name history of m0_LyL5ik
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does m0_LyL5ik play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).
Compared with 2,511 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average43% headshots and so well below the average (50%).
Impact
AverageExactly 2 kills in 13.1% of rounds and so just below the average (13.5%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.72 (at the start 0.78). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.11. Last 3 months: 1.03 (at the start 1.11). Just below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 83.3. Last 3 months: 75.9 (at the start 83.3). Clearly below the average (81.1).
Share of headshot kills
Best month: July 2026 with 45%. Last 3 months: 42% (at the start 45%). Well below the average (50%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 53% (at the start 52%). Slightly above the average (51%).
Best month: October 2026 with 2,417. Last 3 months: 2,417 (at the start 1,838).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 247 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m0_LyL5ik loses the most ELO on Mirage: −80 ELO, 51% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Mirage
- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.21 · Dust 2
Maps in detail
from the last 247 matchesCompared with players on the same level who have at least 15 matches on the map.
How m0_LyL5ik plays
Across 247 matches m0_LyL5ik averages K/R 0.74, ADR 77.7 and a rating of 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 43% headshots. The strongest map is Dust 2 with a 56% win rate in 71 matches. In 115 of 247 matches the rating was 1.10 or higher (47%), in 76 it was below 0.90. In 187 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. m0_LyL5ik loses the most ELO on Mirage (−80 ELO, win rate 51%). Things go best on Ancient (+100 ELO, win rate 55%). From match no. 5 of the day on, things go best: 58% win rate, +11 ELO. Improved over the last three months: ELO +579. Got weaker: K/R −0.06, Rating −0.08, ADR −7.4, Headshots −3 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 63 matches, win rate 56%, net ELO +32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.