lyujezzz

South Korea
262 matches tracked 68 matches in 30 days
Last updated:

How does lyujezzz play?

Rating 1.01 K/R 0.74 ADR 79.2 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 262 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,058 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 54%+5 pp · Ø 49% better than 82%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 29%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 46%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (47%).

Headshot rate 55%+8 pp · Ø 47% better than 93%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.01+0.03 · Ø 0.98 better than 61%
Pistol kills per match 2.8
Knife kills 8 in 262 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (12.8%).

2K rounds 14.1%+1.3 pp · Ø 12.8% better than 78%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 47%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 45x 4K, 2 aces in 262 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so just above the average (36%).

Utility hit rate 37%+1 pp · Ø 36% better than 64%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 38%
Enemies flashed per round 0.22−0.03 · Ø 0.25 better than 40%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
Whether lyujezzz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 262 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: October 2026 with 0.77.

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −91 ELO
56 matches · 55% win rate
On Ancient −44 ELO
47 matches · 43% win rate
On Saturdays −25 ELO, win rate 32%

lyujezzz loses the most ELO on Anubis: −91 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Cache
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
46% better than 34%
0.72 right on the average
78.7 better than 48%
0.99 right on the average
53% of 273 duels better than 66%
24% of 37 situations better than 16%
Anubis56
55% better than 64%
0.74 better than 63%
79.1 better than 49%
1.03 better than 66%
52% of 243 duels better than 57%
26% of 27 situations better than 27%
Ancient47
43% better than 27%
0.76 better than 70%
84.1 better than 76%
1.03 better than 66%
57% of 211 duels better than 86%
34% of 29 situations better than 44%
Dust 242
29% better than 4%
0.71 better than 44%
74.7 better than 24%
0.96 better than 34%
52% of 164 duels better than 61%
41% of 29 situations better than 61%
Inferno25
56% better than 73%
0.73 better than 62%
77.3 better than 42%
1.01 better than 56%
54% of 138 duels better than 69%
26% of 19 situations better than 24%
Cache17
47% -
0.83 -
85.4 -
1.14-
56% of 61 duels -
78% of 9 situations -
Nuke12
33% -
0.71 -
74.5 -
0.97-
56% of 45 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lyujezzz plays

Across 262 matches lyujezzz averages K/R 0.74, ADR 79.2 and a rating of 1.01. Biggest strength: Headshot rate at 55%, better than 93% of level 7 players. Averages 16.5 kills per match with 55% headshots. The strongest map is Inferno with a 56% win rate in 25 matches. In 91 of 262 matches the rating was 1.10 or higher (35%), in 99 it was below 0.90. In 262 matches with detailed stats: 45 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. lyujezzz loses the most ELO on Anubis (−91 ELO, win rate 55%). Things go best on Mirage (+63 ELO, win rate 46%). Match no. 3 of the day goes best: 51% win rate, +22 ELO. Last 30 days: 68 matches, win rate 37%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.