lxsizexq

CC
41 matches tracked 20 matches in 30 days
Last updated:

How does lxsizexq play?

Rating 0.96 K/R 0.70 ADR 79.4 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 41 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 12% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 29%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 3 average. Rarely on the AWP.
ClutcherRifler
better than most on level 3 about average weaker than most
Level 3

Compared with 828 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (9%).

Rounds with first kill 7%−2 pp · Ø 9% better than 16%
Opening duels won 49%+1 pp · Ø 48% better than 64%

Clutch

Strength
Last one alive

54% of 1v1s won and so well above the average (37%).

Clutch 1v1 won 54%+17 pp · Ø 37% better than 99%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 69%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so just above the average (0.93).

Headshot rate 44%+2 pp · Ø 42% better than 64%
AWP share of kills 2%−9 pp · Ø 11% better than 17%
K/D 0.96+0.03 · Ø 0.93 better than 70%
Pistol kills per match 1.9
Knife kills 1 in 41 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (3.6%).

2K rounds 12.8%+0.5 pp · Ø 12.3% better than 66%
3K rounds 2.6%−1.0 pp · Ø 3.6% better than 17%
MVPs per match 1.8−0.2 · Ø 2.0 better than 29%
4Ks and aces 8x 4K, 1 ace in 41 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.23).

Utility hit rate 36%+3 pp · Ø 33% better than 67%
Utility damage per round 4.3+0.9 · Ø 3.4 better than 65%
Enemies flashed per round 0.16−0.07 · Ø 0.23 better than 32%
Deaths per round 73%−1 pp · Ø 74% better than 67%

Progress

One value per month, dashed line is the level 3 average
Whether lxsizexq is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 41 matches, all from the last 3 months.

Kills per round (K/R)

0.66
SepOct

Patterns

Soon this shows where lxsizexq loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 15 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Inferno
  2. Most kills in a match: 26 · Mirage
  3. Longest win streak: 3 wins in a row · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
47% better than 43%
0.69 better than 54%
77.8 better than 61%
0.94 right on the average
50% of 56 duels better than 64%
40% of 5 situations better than 61%
Mirage15
53% better than 68%
0.72 better than 70%
84.2 better than 87%
0.95 better than 56%
44% of 41 duels better than 28%
57% of 14 situations better than 91%
Inferno3
67% -
0.88 -
85.8 -
1.28-
80% of 5 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lxsizexq plays

Across 41 matches lxsizexq averages K/R 0.70, ADR 79.4 and a rating of 0.96. Biggest strength: Clutch 1v1 won at 54%, better than 99% of level 3 players. Most room to improve: Rounds with first kill at 7%, better than only 16% of level 3 players. Averages 15.7 kills per match with 44% headshots. The strongest map is Mirage with a 53% win rate in 15 matches. In 13 of 41 matches the rating was 1.10 or higher (32%), in 17 it was below 0.90. In 41 matches with detailed stats: 8 4Ks and 1 ace. Last 30 days: 20 matches, win rate 45%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.