lumpaki

Ukraine
On FACEIT since 2019 126 matches tracked 47 matches in 30 days
ELO ▼ 107
2,024
30-day peak: 2,131
Rank EU
#226,796
Ukraine #9,183 in Ukraine
Last updated:

How does lumpaki play?

Rating 1.05 K/R 0.74 ADR 81.7 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 126 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 2.5
Knife kills 4 in 126 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 12x 4K, 4 aces in 105 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.9 utility damage per round and so well above the average (4.2).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 7.9+3.7 · Ø 4.2 better than 98%
Enemies flashed per round 0.59+0.31 · Ø 0.28 better than 97%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.16, ADR +5.8, Win rate +11 pp, ELO +274
= Stayed the same
Nothing clear
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.75 (at the start 0.66). Just above the average (0.74).

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −6 ELO
24 matches · 29% win rate
On Sundays −47 ELO, win rate 40%

lumpaki loses the most ELO on Ancient: −6 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.10 · Dust 2
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 247
57% better than 69%
0.74 right on the average
80.7 better than 48%
1.07 better than 63%
58% of 167 duels better than 84%
40% of 35 situations better than 58%
Ancient24
29% better than 3%
0.76 better than 58%
85.6 better than 72%
1.04 better than 55%
48% of 97 duels better than 33%
32% of 22 situations better than 33%
Mirage18
39% better than 12%
0.79 better than 74%
84.3 better than 70%
1.13 better than 81%
44% of 72 duels better than 14%
30% of 10 situations better than 27%
Inferno16
44% better than 22%
0.72 better than 46%
82.8 better than 61%
1.01 better than 41%
61% of 66 duels better than 89%
22% of 9 situations better than 16%
Anubis10
40% -
0.63 -
77.0 -
0.99-
57% of 42 duels -
25% of 8 situations -
Cache8
63% -
0.67 -
74.8 -
0.91-
51% of 41 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lumpaki plays

Across 126 matches lumpaki averages K/R 0.74, ADR 81.7 and a rating of 1.05. Biggest strength: Utility damage per round at 7.9, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 48% headshots. The strongest map is Dust 2 with a 57% win rate in 47 matches. In 50 of 126 matches the rating was 1.10 or higher (40%), in 45 it was below 0.90. In 105 matches with detailed stats: 12 4Ks and 4 aces. Best month by rating: August 2026 at 1.18. lumpaki loses the most ELO on Ancient (−6 ELO, win rate 29%). Things go best on Dust 2 (+30 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, −22 ELO. Improved over the last three months: K/R +0.09, Rating +0.16, ADR +5.8, Win rate +11 pp, ELO +274. Got weaker: Headshots −8 pp. Last 30 days: 47 matches, win rate 51%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.