lum1noso

Russia
On FACEIT since 2021 258 matches tracked 88 matches in 30 days
ELO ▼ 73
2,240
30-day peak: 2,436
Rank EU
#119,829
Russia #34,124 in Russia
Last updated:

How does lum1noso play?

Rating 0.92 K/R 0.66 ADR 73.9 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 258 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 33%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.02).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 0.90−0.12 · Ø 1.02 better than 10%
Pistol kills per match 2.8
Knife kills 6 in 258 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.1%−1.2 pp · Ø 13.3% better than 18%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 22x 4K, 4 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 76%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.11, ADR +8.3
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp, Win rate −9 pp, ELO −613

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months: 0.69 (at the start 0.60). Clearly below the average (0.74).

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −85 ELO
55 matches · 36% win rate
On Mirage −60 ELO
92 matches · 54% win rate
Between 12:00 and 18:00 −30 ELO, win rate 43%
On Tuesdays +109 ELO, win rate 41%

lum1noso loses the most ELO in match 2 of the day: −85 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Longest win streak: 5 wins in a row · Ancient
  3. Highest rating in a match: 2.28 · Nuke

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
54% better than 61%
0.68 better than 24%
76.0 better than 27%
0.94 better than 23%
52% of 449 duels better than 58%
35% of 48 situations better than 41%
Dust 274
49% better than 40%
0.69 better than 26%
76.2 better than 26%
0.97 better than 28%
47% of 402 duels better than 26%
43% of 40 situations better than 66%
Ancient36
39% better than 12%
0.61 better than 4%
67.9 better than 3%
0.82 better than 2%
45% of 170 duels better than 16%
12% of 33 situations better than 5%
Anubis34
50% better than 43%
0.61 better than 3%
68.8 better than 4%
0.86 better than 4%
38% of 168 duels better than 2%
40% of 10 situations better than 58%
Nuke22
45% better than 19%
0.68 better than 14%
75.0 better than 16%
0.94 better than 16%
46% of 105 duels better than 19%
78% of 9 situations better than 99%

Compared with players on the same level who have at least 15 matches on the map.

How lum1noso plays

Across 258 matches lum1noso averages K/R 0.66, ADR 73.9 and a rating of 0.92. Biggest strength: Headshot rate at 56%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.92, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 56% headshots. The strongest map is Mirage with a 54% win rate in 92 matches. In 73 of 258 matches the rating was 1.10 or higher (28%), in 128 it was below 0.90. In 182 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: September 2026 at 0.99. lum1noso loses the most ELO in match 2 of the day (−85 ELO, win rate 36%). Things go best on Ancient (+59 ELO, win rate 39%). Match no. 3 of the day goes best: 60% win rate. Improved over the last three months: K/R +0.09, Rating +0.11, ADR +8.3. Got weaker: Headshots −4 pp, Win rate −9 pp, ELO −613. Last 30 days: 88 matches, win rate 48%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.